
Bopl Battle
A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, s
Launched on November 16th, 2023

A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, s
Prototype sample data: the rating and review count come from the written sample reviews below, and the follower count is derived from the game's own row so it stays put between reloads. None of it is real user data.
A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, stopping time and attaching a rocket engine to the stage to send it flying. Choose a combination that synergizes well to win the round!
The original listing. Nothing has been posted for this game since.

A couch/online game where you battle your friends with unique and wild abilities. There are many choices such as a shrink ray, creating black holes, s
Launched on November 16th, 2023
The developer's own words about Bopl Battle — the one part of this page that is not derived from the catalog.
No pitch from the developer yet
Everything above is derived from the catalog and the storefront. If you made Bopl Battle, this is where you get to say what it is in your own words.
Based on 14 reviews
Inert in this prototype — nothing you write would be stored.
Reviewers describe it as unusually deep for something this small: the ability combinations are the whole game, rounds last seconds, and it is easy to teach and hard to master. It is repeatedly recommended as filler between longer games. The complaints are that it caps at four, that the winner is often decided by a lucky combination, and that it is thin as a main event.
Summarized for this prototype from the sample reviews below.
1 review
The ability interactions go far deeper than a game this cheap has any right to. Rounds are over in seconds, so a bad one costs nothing and the group never disengages, and the skill you build is real — the person who has played most is genuinely better rather than just luckier.
It caps out fast as a main event. Forty minutes is about the right dose, and beyond that the same combinations start deciding rounds before anyone has done anything interesting.
Fall Guys is the better big-group option; this is far better for exactly four people who want something short and sharp between two longer games.
1 review
You can teach it in one round because the controls are two buttons, and then the depth arrives entirely through what the abilities do to each other. Our newest player won a set on her second night.
Four players is the ceiling, which rules it out on our bigger nights. Some ability draws are also plainly better than others, and losing to a combination rather than a decision is the only thing that gets a groan.
Compared with Gang Beasts, the physics here are precise rather than floppy, so a win feels earned. It is much less funny and much more of a game.
Every review on this page is sample content written for this prototype. No real players were surveyed and the handles are invented. Helpful and Report record nothing; Share is real and links straight to the review.