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A multiplayer cube game of climbing, disguise, and total creative freedom.

A multiplayer sandbox combining climbing, prop hunting, and real-time voxel destruction. Build to survive, hide in plain sight, and demolish environments block-by-block.
Props are built in-game with the Cube Builder, using block placement, erase, paint, box/sphere/line tools, fill, and mirror symmetry, plus a 256-color palette.
Matches run through a hiding phase followed by a hunting phase.
Hits remove blocks directly from a prop's body instead of using a separate health bar.
Maps are built with a separate Level Editor: placing objects, arranging the layout, and setting spawn points.
Matches earn Gold Cubes, which drive rank progression.
Ranked by shared tags, then by score.
Dale & Dawson Stationery Supplies
The Manager The Manager is the office's ultimate authority figure, tasked with ensuring productivity and firing the Slackers hiding among the Specialists. Slackers The Slacker's goal is to goof off without getting caught. Whether it’s playing Minesweeper, or taking a dump, Slackers must blend in to avoid the Manager’s wrath. Specialists Specialists are the backbone of the company, a
Chill Pulse
Discover Chill Pulse, where productivity meets immersive environments, offering a serene backdrop to your study and work sessions. Journey through time and space, from the vibrant energy of a cyberpunk city to the peaceful solitude of an ancient era, and the cozy confines of a modern cabin. Each setting is designed not just to enhance your focus but to subtly enrich your experience with a narrativ
Anomaly Exit
You were on your way home one day when you realised the train was stopping at the same station over, and over again... at least you thought they were all the same station... Taking elements from Exit 8 and I'm On Observation Duty, Anomaly Exit fuses the spot-the-difference genre with psychological horror. Additionally, the experience is designed with singleplayer and multiplayer in mind. GAMEPL
A multiplayer cube game of climbing, disguise, and total creative freedom.

A multiplayer sandbox combining climbing, prop hunting, and real-time voxel destruction. Build to survive, hide in plain sight, and demolish environments block-by-block.
Props are built in-game with the Cube Builder, using block placement, erase, paint, box/sphere/line tools, fill, and mirror symmetry, plus a 256-color palette.
Matches run through a hiding phase followed by a hunting phase.
Hits remove blocks directly from a prop's body instead of using a separate health bar.
Maps are built with a separate Level Editor: placing objects, arranging the layout, and setting spawn points.
Matches earn Gold Cubes, which drive rank progression.
Ranked by shared tags, then by score.
Dale & Dawson Stationery Supplies
The Manager The Manager is the office's ultimate authority figure, tasked with ensuring productivity and firing the Slackers hiding among the Specialists. Slackers The Slacker's goal is to goof off without getting caught. Whether it’s playing Minesweeper, or taking a dump, Slackers must blend in to avoid the Manager’s wrath. Specialists Specialists are the backbone of the company, a
Chill Pulse
Discover Chill Pulse, where productivity meets immersive environments, offering a serene backdrop to your study and work sessions. Journey through time and space, from the vibrant energy of a cyberpunk city to the peaceful solitude of an ancient era, and the cozy confines of a modern cabin. Each setting is designed not just to enhance your focus but to subtly enrich your experience with a narrativ
Anomaly Exit
You were on your way home one day when you realised the train was stopping at the same station over, and over again... at least you thought they were all the same station... Taking elements from Exit 8 and I'm On Observation Duty, Anomaly Exit fuses the spot-the-difference genre with psychological horror. Additionally, the experience is designed with singleplayer and multiplayer in mind. GAMEPL