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A fast, juicy bullet-hell roguelike where you're lunch fighting back.
7 Steam reviews
At the bottom of the universe there's a fridge, and at the bottom of the fridge every meatball waits its turn for The Grinder. Most roll quietly toward the heat. You decided not to.
MEATBALLS is a fast, juicy top-down bullet-hell roguelike. Pick a meatball, dive into the arena, and survive 10 levels of escalating waves, mini-bosses, and seventeen multi-phase bosses who would very much like to plate you. Hoover up XP, gold, weapons and stat-warping items to build a meatball powerful enough to escape — but watch your structural integrity: stack too much and you start to come apart at the seams. Literally.
Most games of this kind punish you for grabbing too little. MEATBALLS punishes you for grabbing too much. Every item bolts more power onto your meatball — and more weight onto its frame. Push past your structural integrity and the seams give mid-fight: damage-over-time, falling apart, the whole messy business. The best runs aren't the greediest. They're the ones that knew exactly how much they could carry to the door.
Every meatball has its own passive and starting loadout, and none plays like the last:
You start as the Classic and earn the rest by surviving. Then dress them in 30 earned hats.
Every level ends with its own multi-phase boss — each with a distinct fighting style, signature attacks, destructible arena props, tenderisable weak points and a Borderlands-style intro card:
On replays, a string of alternate bosses can cover the shift — and there's one last diner nobody talks about. Between them: 33 mini-bosses, 51 enemy types with real AI (healers, spawners, magnets, freezers, necromancers), and elite variants with dangerous affixes.
Online co-op and PvP for up to 4 — invite friends straight from the lobby over Steam, or play LAN / direct IP. Co-op scales loot and power-ups to your numbers; PvP runs free-for-all or teams.
Roll. Shoot. Survive. Escape the Meatrix — or get served.
End of the developer's description of Meatballs.Ranked by shared tags, then by score.
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A fast, juicy bullet-hell roguelike where you're lunch fighting back.
7 Steam reviews
At the bottom of the universe there's a fridge, and at the bottom of the fridge every meatball waits its turn for The Grinder. Most roll quietly toward the heat. You decided not to.
MEATBALLS is a fast, juicy top-down bullet-hell roguelike. Pick a meatball, dive into the arena, and survive 10 levels of escalating waves, mini-bosses, and seventeen multi-phase bosses who would very much like to plate you. Hoover up XP, gold, weapons and stat-warping items to build a meatball powerful enough to escape — but watch your structural integrity: stack too much and you start to come apart at the seams. Literally.
Most games of this kind punish you for grabbing too little. MEATBALLS punishes you for grabbing too much. Every item bolts more power onto your meatball — and more weight onto its frame. Push past your structural integrity and the seams give mid-fight: damage-over-time, falling apart, the whole messy business. The best runs aren't the greediest. They're the ones that knew exactly how much they could carry to the door.
Every meatball has its own passive and starting loadout, and none plays like the last:
You start as the Classic and earn the rest by surviving. Then dress them in 30 earned hats.
Every level ends with its own multi-phase boss — each with a distinct fighting style, signature attacks, destructible arena props, tenderisable weak points and a Borderlands-style intro card:
On replays, a string of alternate bosses can cover the shift — and there's one last diner nobody talks about. Between them: 33 mini-bosses, 51 enemy types with real AI (healers, spawners, magnets, freezers, necromancers), and elite variants with dangerous affixes.
Online co-op and PvP for up to 4 — invite friends straight from the lobby over Steam, or play LAN / direct IP. Co-op scales loot and power-ups to your numbers; PvP runs free-for-all or teams.
Roll. Shoot. Survive. Escape the Meatrix — or get served.
End of the developer's description of Meatballs.Ranked by shared tags, then by score.
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