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An East Asian occult social deduction game set in a haunted mansion.
1 Steam review
Each match selects one major Anomaly that changes the rules of the mansion. At first, you will not know when it activates, what it disrupts, or how to respond.
When the screen begins to shake and the lights go out, you may suddenly be pulled into the Infinite Corridor. You will return to the mansion after a set amount of time, but the Anomaly interrupts your tasks and deductions, costing you valuable time and spirit.
Inside the corridor, follow a trace that moves between countless doors, avoid the approaching mist, and search for evidence left behind by the Anomaly. Each time the Anomaly returns, its doors, traces, and pursuers become increasingly difficult to navigate.
If you find a Torn Talisman Fragment inside the Infinite Corridor, bring it back to the altar. Analyze the evidence through the Anomaly Codex to decipher rules that were previously obscured.
How long will it take before you return? How does the trace move? What will try to hinder you?
The rules you uncover will help you respond more quickly and effectively when the same Anomaly occurs again during the match. You cannot prevent an Anomaly entirely, but facing it with knowledge is very different from stumbling into it blind.
Ghosts complete tasks and purify corrupted objects to restore Spiritual Stability to 100%. Intruders pretend to carry out ordinary tasks while using Curse and corruption to drive Spiritual Stability down to 0%.
Whenever an Intruder uses forbidden powers such as Curse or Vanish, Taint builds within them. Frost, suspicious sounds, and animal reactions may expose their identity—but no single clue is enough to prove guilt.
Purifying a corrupted task leaves behind a temporary trace that can be reported. Report the trace to call a Trace Report Meeting, then choose the most suspicious player as the Watch Target.
Once the meeting ends, the target’s actions are recorded for 60 seconds. The results are automatically revealed when the observation ends and can be reviewed at any time through Investigation Records. A lack of recorded suspicious activity does not prove innocence.
Once you have secured an Official Seal, you can begin the Judgment Ritual at the altar. If the vote correctly identifies an Intruder, the Intruder is banished. If an innocent Ghost is accused—or the vote ends without a clear decision—the Ghost who initiated the ritual pays the price instead.
As fewer players remain, completed Ghost tasks contribute more Spiritual Stability. Even the last remaining Ghost can continue fighting toward 100% through the same tasks and purification system.
If Spiritual Stability reaches 0%, the mansion falls to the Intruders and the 60-second Ahgwi Night Hunt begins. Ghosts must run or hide to leave behind a personal survival record, while the Intruders begin their final hunt.
Experience the Anomaly. Analyze the evidence. Uncover the rules of the mansion.
Requires at least 3 players. 5 players are currently recommended.
End of the developer's description of Who Haunts The Haunters?.Ranked by shared tags, then by score.
Liar's Bar
Welcome to Liar's Bar: The Ultimate Deception Playground! Step into Liar's Bar, the most twisted and thrilling hangout in town. This isn't your average pub – it's a den of lies, deception, and mind games. Grab a seat at a table of four and immerse yourself in the ultimate first-person multiplayer online experience where cunning and trickery are the name of the game. Four Ga
Feign
New Drawing Game Mode Grab your friends, pick up your pens, and get ready for this chaotic new mode where 4-8 players join the ultimate drawing showdown. A random category and secret word appear - everyone starts sketching… except one player. That’s right - one of you is the Impostor, drawing without knowing the real world! Your mission: Draw your clue without giving too much away
R.E.P.O.
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, t
An East Asian occult social deduction game set in a haunted mansion.
1 Steam review
Each match selects one major Anomaly that changes the rules of the mansion. At first, you will not know when it activates, what it disrupts, or how to respond.
When the screen begins to shake and the lights go out, you may suddenly be pulled into the Infinite Corridor. You will return to the mansion after a set amount of time, but the Anomaly interrupts your tasks and deductions, costing you valuable time and spirit.
Inside the corridor, follow a trace that moves between countless doors, avoid the approaching mist, and search for evidence left behind by the Anomaly. Each time the Anomaly returns, its doors, traces, and pursuers become increasingly difficult to navigate.
If you find a Torn Talisman Fragment inside the Infinite Corridor, bring it back to the altar. Analyze the evidence through the Anomaly Codex to decipher rules that were previously obscured.
How long will it take before you return? How does the trace move? What will try to hinder you?
The rules you uncover will help you respond more quickly and effectively when the same Anomaly occurs again during the match. You cannot prevent an Anomaly entirely, but facing it with knowledge is very different from stumbling into it blind.
Ghosts complete tasks and purify corrupted objects to restore Spiritual Stability to 100%. Intruders pretend to carry out ordinary tasks while using Curse and corruption to drive Spiritual Stability down to 0%.
Whenever an Intruder uses forbidden powers such as Curse or Vanish, Taint builds within them. Frost, suspicious sounds, and animal reactions may expose their identity—but no single clue is enough to prove guilt.
Purifying a corrupted task leaves behind a temporary trace that can be reported. Report the trace to call a Trace Report Meeting, then choose the most suspicious player as the Watch Target.
Once the meeting ends, the target’s actions are recorded for 60 seconds. The results are automatically revealed when the observation ends and can be reviewed at any time through Investigation Records. A lack of recorded suspicious activity does not prove innocence.
Once you have secured an Official Seal, you can begin the Judgment Ritual at the altar. If the vote correctly identifies an Intruder, the Intruder is banished. If an innocent Ghost is accused—or the vote ends without a clear decision—the Ghost who initiated the ritual pays the price instead.
As fewer players remain, completed Ghost tasks contribute more Spiritual Stability. Even the last remaining Ghost can continue fighting toward 100% through the same tasks and purification system.
If Spiritual Stability reaches 0%, the mansion falls to the Intruders and the 60-second Ahgwi Night Hunt begins. Ghosts must run or hide to leave behind a personal survival record, while the Intruders begin their final hunt.
Experience the Anomaly. Analyze the evidence. Uncover the rules of the mansion.
Requires at least 3 players. 5 players are currently recommended.
End of the developer's description of Who Haunts The Haunters?.Ranked by shared tags, then by score.
Liar's Bar
Welcome to Liar's Bar: The Ultimate Deception Playground! Step into Liar's Bar, the most twisted and thrilling hangout in town. This isn't your average pub – it's a den of lies, deception, and mind games. Grab a seat at a table of four and immerse yourself in the ultimate first-person multiplayer online experience where cunning and trickery are the name of the game. Four Ga
Feign
New Drawing Game Mode Grab your friends, pick up your pens, and get ready for this chaotic new mode where 4-8 players join the ultimate drawing showdown. A random category and secret word appear - everyone starts sketching… except one player. That’s right - one of you is the Impostor, drawing without knowing the real world! Your mission: Draw your clue without giving too much away
R.E.P.O.
R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool. Even the monsters are affected by Newton's law of gravity! Under the employ of a mysterious computer intelligence. It is your job to locate, t