Regular updates
1. Improve the stability of multiplayer mode.
2. Change the fixed point deduction per turn to a probabilistic deduction, greatly reducing difficulty.
3. Slightly increase the chance of getting sick.
4. Adjust the items NPCs get from different maps in single-player mode.
5. Adjust the goods that merchants can buy and sell.
6. Fix the bug where NPCs bring back supplies but die.
7. Adjust the smoothness of character skins.
This announcement was originally published by Dreamy_Chat on Steam on Jul 11, 2026.
Open the original on Steam