9-Bit Armies: A Bit Too Far

Going Rogue! Week Two Update!

Petroglyph

Fix for occasionally being unable to repair units during tactical battles. Fix for tactical battle stats display being in the wrong place in ultrawide display modes. Units with shields now correctly have their shield strength scaled based on their health stats. Space Marines units have had their Shields maximum values and regen rates adjusted to be more in parity with the rest of the game. Updated Gorgon description in all languages to have "Can't fire while moving". Increased visual and logical range of stink cloud area of effect for Cranioids Stink Bug. Stink Bug can now topple trees. Adjusted scaling of world map to work better with 32:9 monitors. Fix for tactical consumables buttons being off-center on ultrawide monitors. Floating Brain boss "Brainiac" health increased by 66%. Rocket Car boss "Rocketman" health increased by 150%. Titan Mech boss "Rock N. Roll" health reduced by 90%; Shield also reduced but now scales with difficulty.

This announcement was originally published by Petroglyph on Steam on Sep 24, 2025.

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9-Bit Armies: A Bit Too Far

$19.99action-rts · colorful

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