A Robot Named Fight!

Rock Hard Update! (New Alternate Area Unlocked: The Crystal Mines)

Morningstar Game Studio

The meatiest metroidvania around, A Robot Named Fight!, is back with another FREE UPDATE! Explore a new alternate area, complete with two new bosses, new enemies, and new items. Plus, you can face off against molemen with friends or alone with new options for deathmatch mode. The update is now available!

New Area, Bosses, and Enemies

The update introduces the Crystal Mines: a shiny alternate area featuring two new bosses, 80 new rooms, new music, and eight new enemy types. There are 11 new items to snag, including the Hellfire Cannon, a fireball gatling gun that sets enemies and terrain ablaze. Unlock new achievements to discover items like the Phase Shell, which allows you to phase through thin floors and walls.

Molemen in Deathmatch

This update also introduces the ability to add AI-controlled molemen opponents to games of deathmatch. With the fall of robot civilization, molemen have started infesting every nook and cranny of the robots’ domain. The number and spawn rate of molemen is customizable, and this addition allows for single-player deathmatch mode. (But, trust us… it’s even more fun to team up with friends to face these foes!)

Patch Notes 1.5.0.27

Bug Fixes

Fixed multiple issues that would cause projectiles to twist on the z axis causing them to draw skewed.

Added space to "Bounce Bolt" in menus

Fixed bug that prevent explosions from damaging destructible blocks

Many enemies that didn’t drop pickups drop pickups now

Fixed issue with boss backgrounds not fading out after boss is defeated

Tall Walkers Spawn pick ups when killed now

Confusion Effect now cause music to slow down rather than reverse to fix issues with streaming audio.

Fixed issue with traversal paths that would allow user to circumvent locks or on rare occasions generate unsolvable maps

Fixed issue where phaserang wouldn't appear after explosive bolt or rocket launcher

And Many More! (I didn’t do a great job of issue tracking this time)

New Area! Crystal Mines

2 New Bosses

8 New Enemies

80 New Rooms

New Music

New Secret Achievement To Unlock

New Bosses

Skin Deviler

Corrupted Miner

New Enemies

Bioplasma Flesh Cherub

Pipe Spitter

Riser

Wandering Slimer

Baby Latcher

Gross Pillar

Shelled Eye Chomper

Flame Spewer

New Items (*has achievement)

Kaboomerang*

HTS Chip

Crystal Shell*

Hazard Shell*

Scrap Booster

Health Booster

Hellfire Cannon*

Hive Bolt

Orphiel's Altar*

Burst Pauldrons

Energy Boots

Balance Changes

Joystick controls made closer to d-pad controls.

Deadlock Boots stop the effect of ice.

Bursts from Bright Shell and Heat Shell scale with damage stat.

Chomp Frogs only spawn 2 enemies at a time.

Other

Gravitator Behavior tweaked (Ooze Hart Form 2, Flesh Cherubs, Beast Guts Eyes)

Improved AI for Molemen

Molotov Moleman now targets player

More details in Buried City

Sine Fish no longer appear in the Buried City (many have been replaced with molemen)

Options to add AI molemen to Deathmatch

Attack Delay now formatted as ".NN" as opposed to "N.N" if it is less that 1

This announcement was originally published by Morningstar Game Studio on Steam on Dec 16, 2019.

Open the original on Steam
A Robot Named Fight!

$12.99action · action-roguelike

View game

More from A Robot Named Fight!

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News