AColony

Blueprint Visibility, Copy-Paste Functions & Summer Sale

ZeroTris

Hi everyone,

Like every year, the steam summer sale is lurking at the front door and also got AColony in his hands. This hot summer, with a -35% discount.

In addition, I have also a new (but smaller one) update (v0.6.055) , which includes some quality of life features, like blue print visibility, copy & paste mechanics + some taming balancing.

Blueprint Visibility Slider

I have added a new option in the ingame graphics menu, which allows you to set the transparency / alpha value of all blueprints. This can be very useful, if you have many of them placed and your view gets more and more blocked.

When the slider is on 0 (fully invisible), the functionality to select blueprints is automatically disabled + if you go into the build or destroy mode, the blueprints will appear again (so that you don't have to always push the slider back again)

Copy & Paste

I have finally added the functionality for copy and paste the setup of storage zones as well as some crafting tables.

Storage Zones: The storage zone menu includes now a new icon, which allows you to copy and paste the whole setup to any zone you want.

For the crafting tables the same functionality got implemented, which includes general crafting tables, cooking tables & butcher tables. I have to say, if you try to copy to setup of a higher age table to a lower age table (like to paste crafting machine guns on the basic weapon table), these get automatically sorted out without any problems.

Taming Skills

After some more player feedback and also from my own playing sessions, I noticed that taming animals (mostly increasing the skill) can be very difficult or take very long. In the past, I actually built the balancing in a way that I thought that it would be used more often / frequently.

To make taming more fun and also more rewarding, I have increased the skill points you get from taming actions.

Petting an animal brings now around +130% more skill points

Taming wild animals brings now around 100 - 300% more skill points (mainly the points from bigger ones or queen and king insects got drastically increased)

Question

Regarding balancing (if about skills, prices, speeds, or other aspects of the game), do you have some observations or suggestions where it still feels a bit unbalanced?

Patch Notes:

Last but not least, here are the patch notes of this smaller update:

added copy / paste for item zones

added copy / paste for crafting tables

added copy / paste for cooking tables

added copy / paste for butcher tables

added blueprint invisible slider (found in graphics settings)

increased taming skill from animals & pets significantly

fixed error when statistic files was corrupted / empty (very rare)

fixed some ui panel materials

fixed some smaller things

I hope you all have some awesome days and some great summer holidays (here it is incredible hot this year), Cheers!

This announcement was originally published by ZeroTris on Steam on Jun 25, 2026.

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