Alone in the Dark: Illumination™

Summer 2016 Update - SNEAK PEEK!

Pure FPS

Okay Illuminators!

As promised, we have a HUGE new update for Alone in the Dark: Illumination ! Think of this as a “sneak peek” before we announce to the wider Steam community next week.

We’ve put a big emphasis on player progression and gameplay pacing. The “big ticket” items include:

  • Overhauled Advancement System: New skill tree progression, new ability enhancements, and a smoother pace to level advancement.
  • Improved Player Abilities: From a new fireball for the Witch to a revised weapon loadout for the Hunter, each class gets some meaningful changes.
  • Streamlined Missions and Objectives: More variety and improved monster spawning AI should make objectives feel challenging, rewarding and more engaging.
  • New Monster Types and Behaviors: From a tougher Goblin Brute to new type of Shapes, tons of tweaks to monster behavior, animations and much more.
  • Updated Narrative: Refined narrative delivery and added voiceover.

So have a look, see how it plays, and leave your comments below! If you haven’t already, feel free to leave a review if you think we’ve hit the mark with this patch. There is more to come in the town of Lorwich, so keep a light on, and as always, thank you for your support!

This announcement was originally published by Pure FPS on Steam on Jun 16, 2016.

Open the original on Steam

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