Patch Notes: Version 1.0.0.6
We're happy to announce that our latest patch is now live! Thank you all for your feedback - we're working hard to keep pumping out both bug fixes and brand new gameplay changes!
GAMEPLAY CHANGES - AI Cores count towards Elite kills - Active Armour restore on melee perk buffed - Phase shift buffed to last longer at higher tiers - Plasma Grenade, Shock Grenade and Electron Web now more powerful - You can now rebind Toggle Heavy Weapon key in the settings menu - Pressing Reload while holding your melee weapon swaps back to your last ranged weapon & reloads it - Dodging with no direction key down is now smoother
Bugs fixed: - Projectiles now pass through railings more easily - Fixed an issue with client rarely losing augments & weapons in a multiplayer game - Fixed an issue with client rarely being unable to open chests in a multiplayer game - Disc Launcher & Thunderbolt kills now count correctly in challenges - Fixed some issues with destructible crate placement in the Docks - Fixed an issue with being downed while melee attacking doesnt show as downed correctly - Players can no longer be stuck inside a spawning reward crate on some missions - Fixed an issue with receiving the "Ripperdoc" achievement too easily - Fixed an issue with the Asteroid Defence and Satellite Strike mission timers not updating on clients in multiplayer - Unlocked classes & difficulty levels now transfer via cloud to Steamdeck correctly - Defibrillator now restores correct amount of HP after triggering with higher levels
This announcement was originally published by Trickjump Games Ltd on Steam on May 4, 2023.
Open the original on Steam