September 15 Hotfix
Hey Vikings,
we have a fresh set of fixes and improvements ready, so here they are:
• Added Gamepad combat mode rebind option.
• Added harbor to whitelisting.
• Added male/female Kyckling boxes to world custom config.
• Fixed starting blueprints custom setting not fully unlocking blueprints requiring proficiency skill level.
• Fixed a bug causing fewer seeds to be harvested at the farm as the Farming Proficiency Level increases.
• Fixed cooking house worker dropping all meat hunks from storage.
• Fixed cooks picking up items from the ground that were much farther away than other storage items.
• Fixed gatherers getting stuck fulfilling their low‑priority tasks when medium & high‑priority tasks are fulfilled.
• Fixed grains decaying in warehouse.
• Fixed incorrect keyboard button glyphs for non-US keyboard layouts.
• Fixed miner getting stuck after detonating a bomb.
• Fixed Select and Start button glyphs being swapped for PS and Xbox controllers.
• Fixed villagers sometimes getting stuck inside the mine behind collapsed walls.
• Fixed villager getting stuck eating all the food at the tavern or during an expedition under certain circumstances.
• Fixed cooking house worker and cheesemaker getting stuck when spoiled food gets in their inventory
• Made villagers prioritize fires with fuel (over those without fuel) only if the fueled fires are at most 100 m farther away than the unfueled ones.
• Market task UI adjustments and fixes.
• Reordered villager proficiencies in world customization config.
• Save recovery menu adjustments.
• Various minor custom settings fixes.
Thank you for the bug reports and thank you for playing!
This announcement was originally published by Sand Sailor Studio on Steam on Sep 15, 2026.
Open the original on Steam