Offline Mode Update
To the Crown Mages,
After last month’s New Trial Engine update we’ve released several hotfixes to address the main issues and stabilise things.
Today’s update introduces two new features: the often-requested offline Story Mode, and a new system for handling network reconnections.
Offline Story Mode
A dedicated Offline Mode is finally here! This mode allows you to play the Astatos Story Mode without an account or an internet connection.
Offline Mode can be accessed in two ways: Selecting ‘Continue Offline’ from the title screen when prompted to ‘Sign Up’ or ‘Log In’.
Launching the game without an active network connection, which will offer the option to enter Offline Mode.
Note: In Offline Mode, all Trials outside of Story Mode, including multiplayer, are unavailable. You cannot earn EXP or rewards, or unlock new Heroes and Hero Skins from the Store. Profile pictures, titles, in-game news, friends, and Steam achievements are also unavailable.
Offline Mode story save files are stored separately from your regular save files. They exist purely on your device, are NOT synced with the server, and are NOT backed up to Steam Cloud Saves.
Offline Mode Save Migration: When online and logged in, the game will check for any Offline Mode save files when entering Story Mode. You will be prompted to migrate these save files to the logged-in account.
Note: This is a one-way, irreversible process! The logged-in account’s save files will be replaced, and the Offline Mode saves will be deleted afterwards.
In the current iteration, you must be online to play Story Mode using save files from your existing accounts.
Networking Updates
We’ve added a new backend system to monitor the network connection and give the player better feedback. For example, when your computer loses connection to the server, a new UI element is displayed while the game tries to reconnect.
Additionally, passive notifications have been added to Story Mode for when the connection is dropped or recovered, allowing you to continue playing offline for a period of time.
Note: Disconnecting from the server during an online lobby or online Trial will kick you from the room. You may also be kicked to the title screen to perform a full login under certain circumstances.
For the detailed list of changes implemented with Astatos v0.9.8, please read on below.
- From the team at Studio Klondike
New Content
A new Hero Skin has been made available as the monthly reward. The previous month’s Hero Skin has been added to the in-game Store.
Cassius - The Truth Within
Trial Fixes
Fixed Makari-Hari and Mukaki victory text appearing broken in Simplified Chinese.
Fixed an issue where a Hero’s Skin display could be reset when their Hero Card turned to the other Side.
Fixed an issue in Takeover Trials where the victory condition sometimes required an extra Influence Point to trigger.
Fixed incorrect match reward calculations under certain conditions.
Fixed an issue where Cassius’ Hero Ability sometimes would not copy all of the opponent’s Cards.
Fixed Nikos Turning Hero Cards in their Summon order instead of their on-screen display order.
Fixed an issue that caused the player to get stuck at the victory screen.
Fixed an issue where you were unable to select players on the Card distribution UI.
Fixed an issue where not every Hero was pickable in the Summon Menu.
Fixed additional Energy being granted during the Trial Stage under certain circumstances.
Fixed a soft-lock that could occur when a player disconnected during the Trial load.
Fixed an issue where Janus’ Hero Ability failed to work under certain circumstances.
Fixed an issue where a player’s name would not appear correctly on the victory screen if they disconnected during the Trial.
Fixed untranslated text on the lobby screen under certain circumstances.
Fixed an issue where a player’s name would be displayed incorrectly if they disconnected before the Trial began.
Fixed an issue where bots could sometimes play more Cards than allowed during the Trial Stage.
Updated the splash screen video encoding for Chapter II and Chapter II End so they appear correctly on AMD graphics cards.
Fixed Energy being over, or under-submitted on Hero Summon in Conquest Trials.
[Takeover Trial vs Bot] Fixed Alkaios not distributing Cards for the final Energy submitted by the player.
Fixed an issue where the Spell Card Altered Trial could not be used to replace multiple Trial Cards when any one of the Elements matched.
Fixed an issue where a Spell Card could be accepted after the timer had already completed, soft-locking the Trial.
[Conquest Trial] Fixed being unable to Summon a Hero under certain circumstances.
Game Fixes
Fixed the Conquest drafting UI displaying the total picks for all players instead of each player’s individual picks.
Fixed an issue where one of the splash screens failed to play properly on Windows machines without the correct encoding packages installed.
Fixed an issue where returning to the story menu after completing Chapter II could reset the title screen to the incorrect artwork.
Fixed an issue where the reconnection popup would appear if the game window was unfocused for over a minute, even though the game remained connected to the server in the background.
Fixed an issue where, on subsequent Drafting sessions, bans and picks were assigned to the incorrect players.
Fixed the missing profile picture for the Hero Skin Cato - The Method of Madness.
Tweaked the game balance of the Mukaki Side Trial in the sub-chapter ‘In Other's Footsteps’.
This announcement was originally published by Studio Klondike Australia on Steam on Aug 1, 2026.
Open the original on Steam