Boat Crew
October 2026
September 2026
Early Access v1.8.2.1 Experimental | Fix Pass
Patch notes
Early Access v1.8.2.1 Experimental - Player submarine chaser given extra time to leave engagement once engagement boundary is crossed. - Minor nerfs to collision prevention forces to squadron boats, no longer has effect…
Early Access v1.8.2.0 Experimental | Allround Improvements
Patch notes
Early Access v1.8.2.0 Experimental - Reworked mesh damage visuals. All units now support visible locational damage on their surface materials. - Minor texturing pass for all units. - Added custom torpedo coloring. -…
August 2026
Early Access v1.8.1 Stable | Gamepad and Public Lobbies
This update aims to bring you full gamepad support, a public lobby system, and ability to command squadron boats and squadron ships separately or all at once. Co-Op is still considered Beta so please let us know of any…
Early Access v1.8.1.1 Experimental | Public Co-Op Lobby Tests
Patch notes
Early Access v1.8.1.1 Experimental - You may now host and join public lobbies. - Engagement squadron management controls expanded to allow separate control of boats and ships. - Refreshed challenge levels (now…
Early Access v1.8.1.0 Experimental | Gamepad
Patch notes
Early Access v1.8.1.0 Experimental - Full Gamepad Support. - Japanese ground officers implemented for the recent reinforcement system rework. - Adjustments Co-Op player visibility and reinforcement mechanics inclusions.…
May 2026
Early Access v1.8.0 Stable | Combined Offensive
Greetings, Captain! After months of hard work and Experimental Branch testing, we are proud to present to you one of the largest and most ambitious updates yet, v1.8.0 Stable - Combined Offensive ! As usual, it has been…
Early Access v1.8.0.15 Experimental | Engine Rework
Early Access v1.8.0.15 Experimental - Reworked engines to be upgradeable and shared within classes. - Crew can now has chance to be recovered and get carried over to new respawn boats, chances depending on whether or…
April 2026
Early Access v1.8.0.14 Experimental | Balance and Fixes
Patch notes
Early Access v1.8.0.14 Experimental - Rebalanced enemy call-in parameters to reduce the occurrence of calls made by Japanese officers, lower tier officers are more affected. - All enemy call-ins now require a minimum…
Early Access v1.8.0.13 Experimental | Japanese Coordination
The Japanese now have naval officers of various ranks that have access to their own call-ins such as artillery, planes, and surface vessels. You may now focus targets for your squadron, call-ins, and your own gunners.…
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