Update 1.7.1
Idle Animations
You can now configure how idle animations are played.
On: Idle animations and sounds always play (default).
Quiet: Idle animations play without sound effects (no boombox mode).
Off: Idle animations never play.
Player movement is no longer locked when exiting boombox mode.
Level Changes
Ancient Cave - Bonus 1
- Fixed an issue where players could stand offscreen.
Ancient Cave - Bonus 2
- Lowered platform by pressure plate.
Serpent’s Hollow - Level 17
- Adjusted camera down.
Improvements
Audio
- Upgraded FMOD to version 2.03.13
- Adjusted volume of Colin’s 3..2..1.. sound.
Cross-play
- Upgraded EOS SDK to 1.19.0.7-CL52449437
Design
- Added PS5 create and options controller icons.
- Version number on title screen is now using a monospaced font.
Localization
- Russian/Ukrainian fixes courtesy of Sergey Khoroshykh.
Saves
- Deleting a save is now done in the background thread.
Settings
- Saving settings during game load is now done in the background thread.
Bug Fixes
- Fixed a bug where it would show skin preview while loading a lobby.
- Fixed a bug where keys and buttons could get stuck if they were pressed before entering the Steam Overlay.
- Fixed a bug where some controllers were still processed when Steam Overlay was active.
- Fixed a bug where receiving an empty packet from Epic Online Services would never be processed.
- Fixed a bug where the host could not recover a failed Epic Online Services P2P connection before the game started.
This announcement was originally published by Hit Start Studios on Steam on May 5, 2026.
Open the original on Steam