Bus Simulator 27 – Update 1.16
Bus Simulator 27 – Update 1.16
We just released Update 1.16. This new update introduces numerous game improvements and fixes. Here are the detailed patch notes:
Critical Fixes
- Fixed most occurring crashes related to NPCs.
Multiplayer
- Fixed issues with the client not being updated in real time on the employee panel and bus routes.
- Now the "Back To Square One" quest does not disappear for the client.
- Fixed a character model disappearing after being hit by a bus.
Traffic AI
- Fixed lines on an intersection not being respected by traffic.
- Next batch of improvements to traffic overall — you should now see fewer deadlocks, rear-end collisions and flying cars.
- Old Town district road junctions should be smoother now.
Gameplay / UI
- Fixed issues with predefined lines, buses, and employees when restarting or cancelling the Full Circle mission.
- Fixed the player being unable to move after using "leave trip" in the Mercedes Intouro.
- Fixed inconsistent spacing in button prompts and added missing safe zones to the bus customisation and player customisation screens.
- Styling and handheld-specific fixes in the HUD Bus Computer.
- Fixed the LED panel not updating properly when changing display text in bus line settings.
- Fixed the player being able to get past the out-of-bounds barriers via the "reset player's position" option.
- Fixed bus stop line buttons not getting their hover effects re-enabled after renavigating.
- Removed an unnecessary free Solaris 12 bus given to players during the Tourist storyline.
- Fixed the camera view not changing when switching from the "Interiors" tab to "Patterns" or "Wrap" in Bus Customization.
- Fixed customization presets not being applied in the Bus Details screen until the player enters the customization menu.
- Fixed edge cases in the "It Takes A Village" and "Night Bus Routes" quests.
- Fixed the bus creeping after leaving a trip despite the parking brake being on.
- Fixed the character thumbnail in Character Creation sometimes appearing black.
- Fixed a frame limit change in the options not being reflected visually after saving.
- Fixed the intercity line's return-route Extra Trip starting far behind the schedule.
- To keep gameplay smooth, we introduced a system for despawning stuck passengers.
- Enabled scrolling on multiplayer filter labels when text exceeds the width of the container.
- Now save files can be added to the in-game report tool.
Vehicle / Art
- Fixed several Art bugs: floating litter at the bus terminal, invisible colliders in various locations, and floating environment assets in various locations.
- Fixed battery charge on electric buses resetting when the player starts driving.
Localization
- Fixed one missing page in the German-language tutorial.
- Minor fixes to German and Polish localization.
- Fixed Polish diacritics not displaying correctly for NPC driver names.
Audio
- Now the proper ambient sound should be played after loading a save in rural areas.
- Matched EV ignition delay to startup sound length across electric buses.
More updates will follow!
Your Bus Simulator team
This announcement was originally published by Simteract on Steam on Sep 24, 2026.
Open the original on Steam