Cavalry Girls

[V3.0 Major Update + DLC Page Revealed]

中子星游戏研究所

The DLC page is now live, with an official release on September 24: https://store.steampowered.com/app/3913000/DLC

CH1. Improvements

CH1.1. Key Improvements

Added the Auto-Assemble feature, which automatically equips items from Storage based on a set priority order

During firefights, enemies now fire with dynamic spread based on difficulty (they no longer lock onto the player perfectly and have their own targeting logic), making firefights feel more natural

Added the Auto-Send feature, which automatically sends gifts to characters based on a set priority order

The mecha energy loss caused by taking hits, sudden stops, and crouching has been greatly reduced, and mecha mobility has been improved. In addition, players now have a guaranteed minimum speed while sprinting, so they can never become completely immobile.

Combat HUD: Off-screen indicator arrows for four categories — real players, allies (Combat Support Units), enemies, and markers

The Crafting screen now features item search and tag filtering (types and tags are displayed together, with types distinguished by cyan)

CH1.2. AI Improvements

Friendly AI no longer paces back and forth in place

Friendly AI using mortars and other projectile weapons no longer gets stuck by wall obstruction checks

When out of sight, enemies can only lock on to the player's approximate distance

CH1.3. Interaction Improvements

Hovering the mouse over an item now correctly displays the available target slots (if any)

The Disassembly screen now shows the expected disassembly quantity

Improved the character combat panel, which can now display lines from multiple characters at once

Improved the top notification panel, which can now display multiple notifications at once

Improved the mission deployment flow, allowing single-character mode to deploy directly

CH1.4. Other

Handled accidental interactions when multiple interactable items are too close together

In peripheral combat, collecting enemy materials now requires manually looting corpses

Improved the precision of trees and other environment assets

Tuned the values of the directed fusion mechanic

Fixed layer issues on some bullets

Added distance attenuation to sound effects, and reworked the explosion, footstep, water, foliage, crate-opening, and detection sounds

Overhauled explosions, smoke, screen shake, materials, and textures; reworked water reflections and waves

Improved the camera feel in Dungeon Mode

Fixed an issue where characters returning from the perimeter could exceed the deployment limit

Recoil tuning: no recoil when crouching at sandbags or staying inside cover

The character upgrade screen now shows the previously chosen upgrade

CH1.5. Performance

Optimized the AI algorithms to reduce the resource cost of enemy swarms

Added an LOD system that releases resources based on player distance

Other optimizations, such as physics collision and load order

CH2. Bugs

CH2.1. Combat

Fixed bullets passing through walls due to minimum range checks, and hitting targets behind the player within minimum range

Fixed issues where mixer errors caused sound effects to be too loud or completely silent, and improved unnatural distance attenuation on explosion sounds

Fixed abnormal lock-on angles when arc weapons fire multiple arcs

Fixed abnormal chain reactions caused by bullet explosion effects

Fixed shield-type enemies being immune to electric elemental reactions

Fixed abnormal cases such as shield HP continuously increasing

CH2.2. System and Other

Fixed an issue where refreshing crafts with action points could empty the stock

Fixed an issue where dragging items in reverse could place them into unsuitable slots

Fixed various fusion defects (for example, the Howitzer fusing bullet explosion-related modules)

Fixed UI sound effects and effects being out of sync in some cases

Fixed an issue where items automatically transferred between storages caused unexpected storage behavior

Fixed a series of minor numerical errors caused by floating-point precision

Fixed an issue where purchasing furniture could grant furniture material boxes before the Disassembly factory was unlocked

Fixed equipment UI blocking chibi portraits

This announcement was originally published by 中子星游戏研究所 on Steam on Sep 21, 2026.

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Cavalry Girls

$7.79anime · female-protagonist

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