Crafting, resource gathering and lanterns
Hello everyone,
This is the first major update for the game, focused on expanding crafting and resource gathering. We also added lanterns to help light the way through dark places, improved user experiance, updated UI, added more content and fixed bugs.
Gathering resources
We updated resource gathering. Previously, resources were gathered by hand. Now, some resources require specific tools, such as pickaxes for ore and minerals, axes for wood, and hammers for salvage. Plants and mushrooms can still be gathered without equipment.
Tools used for gathering can also be used in combat, although they may not be very effective weapons.
Crafting stations
We added new crafting stations. As you may already know, some simple items can be crafted without a crafting station, but most require one.
Crafting stations cannot be built by the player. Instead, they can be found throughout the world. With the new stations, players can process leather, smelt ore, create timber, and more.
Blueprints
We added books that contain multiple blueprints. At the beginning of the game, the player receives a survival book with several simple but useful blueprints.
Additional books can be purchased from traders depending on their specialization. For example, blacksmiths sell weapon books, leatherworkers sell armor books, innkeepers sell cooking books, and ports sell airship upgrade books.
Unique books and blueprints can still be found as loot in chests or dropped by enemies.
We also updated the crafting panel to display blueprint categories more clearly.
Lanterns
Caves and dungeons tend to be quite dark, so we added several lanterns that players can craft or buy. Lanterns can be turned on and off, and they slowly degrade with use. Below are screenshots without and with lantern.
Map
We updated the map to display nearby resources. Different icons are now used for each resource category.
Airship Upgrades
We changed airship upgrades a bit. Now, everything is in percentages instead of fixed values. Airship statistics now show difference between current airship and selected airship in Shipyard and difference between default airship values and total upgraded values in Upgrade and Airship panels.
List of all changes in the update.
Changes
- Crafting
- Added new gatherable resources
- Added tools for gathering resources
- Added books with blueprints
- Added new craft stations
- Improved crafting UI
- Airships
- Changed airship upgrades to be percentage based
- Lowered prices for airship upgrades
- Added more airship upgrades variants (10%, 15%, 20%)
- Changed number of airship upgrade slots on airships
- Increased turn speed of airships
Character statuses
- Added statuses for damaged equipment (armor, weapon)
- Added descriptions for statuses
Shipyard
- Added ship seller to starting island
- Updated bars to show difference between current airship and selected airship
Combat
- Updated attack speed from weapons
Other
- Added lanterns that can be equipped and increase visibility
- Added new ingredients
- Updated map to show nearby resources
- Changed hammer to weapon (tool)
- Added wrench for repairing equipment
- Increased player carry weight from 40 to 80
Fixes and improvements
- Fixed problem with some closed levels being in wrong locations
- Minor bugfixes
- Minor optimizations
What’s next?
In our next update, we plan to extend skills and runestones, add more content (blueprints, items, resources, ...), and quests.
Best regards, Mihael
This announcement was originally published by Yeti Ate My Breakfast on Steam on May 21, 2026.
Open the original on Steam