Conquest of Elysium 5

Conquest of Elysium 5.32, the Guildmaster update

Illwinter Game Design

This update brings a new playable class to Elysium, the Guildmaster. By establishing different types of guilds in towns, he will get benefits depending on what type of guild it is. E.g. the shipwrights guild will enable the construction of better ships and the assassins guild will enable assassination contracts. Ships have been tweaked as the guildmaster is a ship using class and it is now much faster to travel by sea than on land. There is also some new stuff for the Demonologist, the Dryad Queen and the Kobold King as well as plenty of bug fixes and tweaks.

General

New playable class: Guildmaster

New type of items: Soul Contracts

Soul contract ritual for Demonologist

New terrain: Mausoleum

Traveling on a boat now only cost 1/2 AP per step for the sailors

New monster: Gryphon (old gryphon is now known as great gryphon)

Kobolds' main dragons might get spellcasting abilities

Better handling of overpopulation

Increased max size of battlefield

New independent groups

Kelp forests could be destroyed into a plains, fixed

New battle map for fights in an oasis

No ports in small lakes

Can now change spells for greedy commanders

Can no longer tunnel in combat on frozen water squares

Units will no longer go berserk from disease damage

Game could crash during world creation, fixed

Can now chop down spider thickets

Elemental event could carry over from one game to next, fixed

Arcane tempest no longer affects terrain or boats

Destroying pillar no longer consumes AP from underlings

Change commander by ctrl-right click now updates text too

Net & web can no longer affect immobile units

battle crash bug fixed

Ant hills can no longer be blessed

Crusade and Inquisition now takes veils into account

Maps and teleport scrolls are now less common

Use current dir as fallback if failing to create proper save dir

More type of special forests/jungles can now be chopped down

Independents with burned down forests could kill dryad queen during world creation

Lifeless units couldn't equip heart of life, fixed

Merchant could come ashore in bridges and fords, fixed

Juggernaut is now more aggressive

Dryad Queen can now get a Blood Bull from the Blood Orgy ritual

Size of default game window larger on high DPI screens

Fixed follow dead leader bug

Animate Tools can now be done on iron only locations too

Motte and Bailey didn't contain any lifeforce, fixed

Bone Imp got pierce resistance

Tip fixes

Typo and stat fixes

AI

AI better at using ships

Dwarf AI improvement

Modding

New ritual commands: turncastcount, castcount

New item command: nodrop

New monster/item command: voidship, farsightsea

Mods are now properly reenabled after returning to main menu

Fix for terraingroups together with magic items

Fix for terrain groups -40 and -41

This announcement was originally published by Illwinter Game Design on Steam on May 21, 2025.

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Conquest of Elysium 5

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