Conquest of Elysium 5

Conquest of Elysium 5.37

Illwinter Game Design

This is mostly a bug fix update. Most notable is a fix for a game crash that could occur when very very large armies didn't fit on the battlefield and a fix to the long range penalty. Normal bows, crossbows and slings should get a damage penalty if they fire further than half their maximum range. This penalty didn't work work properly and now that this has been fixed, normal ranged weapon units will be slightly less effective than before. This has no effect on magic or monster attacks, as they don't have any range penalty.

General

Fix for game crashing with "Out of space on bg" message

Range penalty for archers didn't work, fixed

Fix for planar immortality of some High Priestess summons

Mage would not cast Mass Combustion if many friendly units nearby

AI player could stop receiving income if first teammate was eliminated

Emperor in the Empire society now got his proper name

Queen of the Deeps could be killed by hateful fire giants

Fix for Faery Paths targeting unknown square

Make sure background is correct after ant hill creations

Some morale checks were vs strength instead, fixed

Fix for cloaked named square

Fix for cloaked square with fungus/herb/weed income

Better file handling error messages

Fix for failed summoning fights in network games

Legion of Gods was without memorized spells when newly hatched

Never show more than the first 2000 games in network lobby

Miasma now expires if swamp disappears

Stat and typo fixes

Modding

Max number of workshop mods increased 200 -> 500

Make sure background is correct after alter terrain events

Map editor 'remove fancy terrain' now keeps impassable mountains

Fixed various issues with 'remove fancy terrain'

This announcement was originally published by Illwinter Game Design on Steam on Apr 27, 2026.

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Conquest of Elysium 5

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