Cosmula Update 2
New Spaceship: SS Interceptor
The SS Interceptor is a high damage and agile spaceship with defensive components!
Primary weapon: Dual Charge Burst Lasers Secondary weapon: Guided Missile Barrage Utility: Countermeasures Passive: Repair Robot Ultimate: Homing Heat Missiles
Along with the SS Interceptor there is also a new achievement for SS Interceptor Mastery that comes with its own avatar border.
That's a lot of lasers.
New Unlockable Spaceship Secondary Weapons
Every spaceship now has an unlockable alternate secondary weapon, so that's a total of 8 new secondary weapons. The new component is unlocked when reaching level 10 with a spaceship. We'll leave these new components for you to discover in Cosmula!
The SS Protector can deploy drones now?!
Rebindable Controls
We've improved the options menu and now you can rebind controls anytime when playing Cosmula. Rebindable controls are supported on both keyboard and controller.
Balance Changes
These balance changes addressing the heat capacity and cooling speed of weapons are to address the issue of charge weapons being very difficult to overheat. Along with this the spaceship stats in the menu have been adjusted to better reflect current and previous changes.
Many secondary weapons are now easier for bots to fire Reduced the turn speed of the SS Laser from 3.4 to 3.25 Increased the turn speed of the SS Arrowhead from 2.5 to 2.75 Increased the speed of the SS Protector from 72 to 75 Reduced the speed of the SS Controller from 95 to 85 Reduced the speed of the SS Siphon from 95 to 90 Increased the health of the SS Controller's Ultimate Drones from 3 to 6 Increased the hull siphon of the SS Siphon's alternate primary from 2 to 2.5 Reduced the cooling speed of the SS Laser's primary weapon from 4 to 3 Reduced the cooling speed of the SS Laser's alternate primary weapon from 3 to 2 Reduced the heat capacity of the SS Laser's alternate primary weapon from 9 to 6 Increased the heat capacity of the SS Protector's primary weapon from 6 to 7 Reduced the heat capacity of the SS Controller's alternate primary weapon from 9 to 6 Reduced the cooling speed of the SS Destroyer's alternate primary weapon from 3 to 1.5 Reduced the heat capacity of the SS Destroyer's alternate primary weapon from 8 to 5 Reduced the heat capacity of the SS Siphon's primary weapon from 8 to 6
Minor Changes
Adjusted some spaceship component names Adjusted the length of some spaceship weapon animations
Bug Fixes
Fixed a bug that caused some charge weapons to cool down too soon after firing Fixed a bug that caused the SS Destroyer's secondary weapon to fire forwards rather than to the side Fixed a bug that caused the SS Trapper's primary weapon projectile to be slightly transparent Fixed a bug that sometimes caused bots to change their spaceship weapons during a game Fixed a bug that caused the SS Arrowhead bots to not use their ultimates Fixed a bug that sometimes caused bot difficulty to not affect secondary shooting distance Fixed a bug that caused the SS Trapper to gain the passive effect of the SS Arrowhead Fixed a bug that caused the SS Siphon to gain the passive effect of the SS Protector Fixed a bug that sometimes caused unlocking the wrong achievement when unlocking a new component Fixed a bug that caused the wrong weapon color to display in the menu when switching the SS Siphon primary weapon Fixed a bug that occurred when selecting the SS Siphon for an bot Fixed a bug that sometimes caused the tooltip to have a visual glitch
Thanks for playing Cosmula and we will continue working on the next major Cosmula update.
See you again soon!
This announcement was originally published by Simply Artizan on Steam on Jun 26, 2025.
Open the original on Steam