CRYO

11/08/2026 Update

Valko Game Studios

Hi all,

Thanks for your patience with this first week. As always, we appreciate the bug reports, feedback and support you guys have been giving us.

Changes

  • Improved performance throughout the game
  • Monsters will now stay away from a revived player's position for a brief time (difficulty dependent)
  • The Lantern now has to have chased a player for at least a few seconds before he can use his lantern (no more instant flashbangs)
  • Destroyed a railing on the front tower of the Erebus
  • Removed the ability for AI to search inside small bathrooms after they break down the door (allowing players to hide behind the door)
  • Shaders are now pre-loaded to prevent stutters and low FPS mid-game
  • Added a new option to reduce the volume of some loud ambient noises (rain, helicopter, engine, blizzard)
  • Added a new option (WIP, not everything is affected yet) that will reduce the game sounds when players are voice chatting nearby
  • Players ambient interest lowered (reducing the desire for the AI to go to players doing nothing of interest)
  • Objective interest has been increased (AI are more likely to visit an objective that requires input)
  • The lantern's footsteps have been increased

Fixes

  • Fixed an issue where the hell cosmetic was awarded for completing hard
  • Fixed an invalid icon for the Gradient Beanie cosmetic
  • Fixed players clipping through many walls during kill animations
  • Fixed items falling through some floors
  • Fixed items falling through drawers once closed
  • Fixed a problem with the snow truck not allowing players to enter it correctly (and subsequently being stuck to the outside during the escape)
  • Fixed players floating when crouching on stairs
  • Fixed inventory items not getting left behind on escape
  • Fixed players because able to get stuck in the submarine bay
  • Fixed players getting stuck in spots after lighting fires
  • Fixed issues causing monsters to "camp"
  • Fixed an issue where the radar array objective state was not being shown correctly, allowing autopilot to be used
  • Fixed a desync when unlocking containers with the blowtorch
  • Fixed a blowtorch spawn being incredibly difficult to pickup
  • Fixed a bug allowing multiple players to interact with a keyboard at the same time, resulting in them becoming stuck
  • Fixed an issue with fire sounds
  • Fixed 3D rain sometimes being off when restarting the match from the lobby
  • Fixed a bug that allowed players to have multiple items in their hands at the same time
  • Fixed a bug that allowed players to hold items with the wrong hand pose
  • Fixed an issue causing water to be visible in the ship when getting revived with defibs
  • Fixed AI being able to kill through door

This announcement was originally published by Valko Game Studios on Steam on Aug 10, 2026.

Open the original on Steam
CRYO

$8.993d · action

View game

More from CRYO

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News