Update 1
We’ve just released Update 1 (Version 0.53)!
This is a smaller update focused on a handful of requested improvements to make gameplay feel smoother overall.
Changes & Improvements
- Improved deflection/blocking to feel more responsive, with clearer feedback. Defense now shows its “health” and gives a clear indication when it breaks. Bullet deflection handling has also been improved.
- Improved auto-aim for ranged weapons, along with a new lock-on indicator.
- Tweaked certain enemy attacks for more accurate hit detection.
Fixes
- Fixed an issue where saves could appear “lost” when playing without being logged into Steam. The saves were not actually deleted, but couldn’t be found since they were named based on SteamID. This edge case, and a similar related issue, has now been resolved.
- A bunch of other smaller fixes in both levels and features.
This is a smaller update, so if you run into any issues, please let us know.
We’re currently working on a larger patch that will overhaul the meta progression system, which we believe will tie the game together much more effectively. Development on Chapter 3 is also underway, though that will take a bit more time.
Thanks for playing, Cursed Blood Team
This announcement was originally published by David Marquardt Studios on Steam on Apr 13, 2026.
Open the original on Steam