Dining Table, Customer AI & Multiplayer Update
Patch - v0.1.6-ea.3
This update focuses on improving customer behavior, restaurant tables, and multiplayer stability.
Dining Table & Customer AI Improvements
- Fixed an issue where dining tables could become permanently stuck while waiting for a missing customer.
- Customers who cannot reach their assigned table will now abandon the reservation and return to their normal daily schedule.
- Remaining customers will continue dining instead of leaving the table.
- Tables now automatically adjust the group size and generate orders only for customers who successfully arrive.
- Improved customer pathfinding validation and retry behavior.
- Fixed failed restaurant assignments incorrectly making residents permanently unavailable.
- Residents who leave a failed reservation can now return to the restaurant again later.
- Added safeguards against duplicate seating assignments and blocked customer queues.
- Improved table cleanup when the restaurant closes or a table becomes unusable.
Restaurant Table Improvements
- Closed tables now correctly display the Open option.
- Locked tables now display the correct price and required restaurant level.
- Fixed table tooltips sometimes disappearing after closing a table.
- Improved table information synchronization for multiplayer players joining an ongoing game.
Multiplayer Improvements
- Fixed player names sometimes appearing as “New Text.”
- Fixed other players’ outfits not loading correctly.
- Improved multiplayer connection and reconnect stability.
- Fixed several character clothing-related issues.
Thanks for all your reports and feedback! We’ll continue improving Deep Blue Sushi with future updates.
DISCORD:
PaperPixel Games
This announcement was originally published by PaperPixel Games on Steam on Aug 25, 2026.
Open the original on Steam