Dice Kingdoms

New changes in the Beta development branch

Fivemid Studio

Hello everyone,

There is a sale going on right now at -35%!

We've released some of the changes we've been working on in the beta development branch

Join our Discord We play several times a day!

To be part of the testers before the changes go live, don't forget to select Beta Testing on Discord.

Army and defender balancing

Priests convert a bit faster

Templars tank arrows much more, but have the same attack speed as basic soldiers

Warlock upgrades now cost 180 books

lowered research costs for most researches

shorter catastrophe phase

Disasters now occur simultaneously on all islands except the most spectacular ones

Villagers only give 1 resource when they die

buildings have less life

translation implemented

Nerf the defense of the villagers:

reduced parry chance of bourgeois

reduced parry chance of peasant

reduced parry chance of Priest

decreased attack speed of Generals

increased attack speed of kings

Reduced HP of blue and yellow houses

Reduced loot reward

Nerf of cathedrals :

reduced HP

increased cost

reduced gain culture proximity effect

from 2/church + 2/church nearby

to 2/church + 1/church nearby

Pillage reward reduced from 20 culture to 10

Reduced HP of blue and yellow houses Reduced loot reward

Nerf of cathedrals reduced HP increased cost reduced gain culture proximity effect from 2/church + 2/church nearby to 2/church + 1/church nearby Pillage reward reduced from 20 culture to 10

The goal of this update is to make rush wonders less viable without defense.

This announcement was originally published by Fivemid Studio on Steam on Jan 17, 2024.

Open the original on Steam
Dice Kingdoms

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