Patch Notes 0.36.1

This update focuses on improving stability, fixing critical multiplayer issues, and polishing core gameplay systems. We’ve addressed several lobby and mini-game problems, refined damage mechanics, improved controls, and made adjustments to map generation for a more varied experience.
Thank you for your feedback — it helped us identify and resolve many of these issues. More improvements are on the way!
🔧 Networking & Lobby Fixes
- Fixed an issue where the host could not join a new game created by a guest from their lobby.
- Fixed connection issues with Steam lobbies.
- “Start Solo Game” now launches a Steam lobby by default.
- Added a Steam friend invite window (friends can only be invited while on the Hub level).
- Mini-games are no longer client-bound — all players can now continue a started mini-game.
- Fixed an issue where an unfinished mini-game prevented other players from playing it.
🎮 Gameplay
- Stone coffins and similar objects now open with E.
- Updated controls for interacting with stone coffins.
- Adjusted fall damage.
- Fixed falling overboard.
- Adjusted percentage-based damage.
- Adjusted weapon damage.
- Added damage direction indicator.
- Fixed stun animation for the grave skeleton.
- Fixed character behavior when standing up from crouch.
- Increased dice mini-game speed.
- Slightly improved map generation for more varied layouts.
🖥 UI & Other Fixes
- Fixed UI issues in the main menu.
- Fixed a bug where multiple tabs could be opened on top of each other in the main menu using arrow keys.
- Fixed an issue where cobwebs would carry over between levels.
- Updated monster Cello text.
- Removed Trump skin.
Let’s stay in touch on our social media: 🐦 Twitter/X: https://x.com/Digdigdiegame 💬 Discord: https://discord.gg/zzS9m6ApPx
This announcement was originally published by Alice Games on Steam on Feb 12, 2026.
Open the original on Steam