Patch Notes 0.3.6
Balance
- Ducklings can be unlocked earlier in a run.
- Player character can now move while doing special.
- Duck and duckling recipe and item pools are redesigned.
- Multiple secondary weapon effects are made less effective.
- Bosses move faster.
- Leveling up takes more XP.
- Level up bonuses are made less effective.
- Mortar bullets and stomp weapons now widen their area of effect depending on the player's Range Multiplier.
Quality of Life
- Add weapon effects in stats displays so you know what secondary effects a weapon has.
- Item displays are now scrollable.
- Player icon is shown on the weapon slots of the player.
Bug Fixes
- Fix multiple assets that did not have textures.
- Fix stenciling out certain environmental props.
- Fix crash when pressing retry while a boss is in the level.
This announcement was originally published by Duckosaurus Games on Steam on Jul 14, 2026.
Open the original on Steam