Patch 0.5.6.3
Added : Voice proximity chat: Push-to-talk is enabled by default (default key is 0 but can be changed under controls > keybinds > voice)
Added : Option to locally mute/unmute other players
Added : Voice chat indicator that shows up on the screen and nameplate when a player is talking
Added : Eye glow effect for Griffin, Ka'sai, Dragon turtle, Wyvern, new Lindworm and new European Dragon to character creator (the last 4-5 fields in the eye color selection)
Added : Support for individual AI spawner configs (single-player/listen server, dedicated server)
Updated : Dragon turtle spawn points at sonomira beach
Updated : Turtle hurt sfx
Updated : Swapped eastern and western logging camp spawn locations
Updated : Increased world partition grid size and reduced loading range
Updated : AI spawners spawn less AI in single-player
Updated : Increased initial AI spawn time
Updated : Simplified single-player UI creation
Updated : Reduced Asoroa glow intensity
Fixed : Various single-player spawn issues
Fixed : Minor level errors
Fixed : Karval's dialogue option when the player turns in the Cyprin quest
Fixed : Directions in several dialogues and quest descriptions to match the new compass directions (if we missed any, please let us know)
Fixed : Athyne pools camera collision
Fixed : Hole behind eslyley waterfall
Fixed : Created characters not being shown on server list
Fixed : Euro throat spikes having too many color options
Fixed : Possible crash caused by mover
Fixed : Euro and Wyvern crouch
Fixed : Missing keybinds settings
Optimized : Collision of all our static assets
Optimized : Blueprint ticks and other "continuously run" logics
Optimized : AI movement smoothness (Single-player)
Optimized : Crab AI LODs
Optimized : Enemy AI draw distance limits
Optimized : Campfire/bonfire and most smoke vfx
Refactored : Character spawn method
This announcement was originally published by Draconia Dev Team on Steam on Sep 30, 2026.
Open the original on Steam