Game developing process after release
Dear players, thank you for all your bug reports and suggestions
After release, we took a short break following nearly two years of Dreadway development.
I started working on Dreadway back in 2024, and over time bi0bit and joka_boka joined me to help with the project.
Together, we managed to finish the game and release it, but it hit us hard because the game did not gain enough visibility for us to keep working on it full-time instead of regular jobs.
Even so, after a short break, we found the strength to keep our promise and continue developing Dreadway, constantly improving it.
What we have done over the last two months
Fixed several bugs
Added a new monster
Added a new location
Fixed an issue where some achievements would not unlock
Further optimized the network side for better stability
Added EN / DE / ES / FR / RU localizations to the voice recognition feature
Patch 1.1 test branch
Patch 1.1 will be available for download soon, but you can already test this version in the test branch.
To access it:
Right-click Dreadway in your Steam Library
Open Properties
Go to Game Versions and Betas
Select the test branch
Spring Sale reminder
Dreadway is currently available with a 50% discount until the end of the Spring Sale.
Thank you for your support, and stay tuned for more updates.
Good luck in the wastelands.
This announcement was originally published by ZweiBier Indie on Steam on Mar 25, 2026.
Open the original on Steam