Weekly Status Report
To-do Patch v0.8
Attention: All changes are for the upcoming v0.8 build.
Simulation, Strategy & Management
▰▰▰▰▰▰▰▰▰▱ 90%
NPC Relations & Events
▰▰▰▰▰▰▰▰▱▱ 80%
Added event generator for lords \[UNTESTED] Added event generator for villagers \[UNTESTED] Added villager interaction for events \[UNTESTED] Added error message for tooltip if villager is already assigned Added prisoner handling UI mode + tooltip to relation window Added residents tooltip when selecting workers to relation window Added new happiness calculation for villagers Reworked calculation of villager interaction events Fixed selecting in relations window not working correctly while using controller Fixed sound bug in relation window (relation window would use cinematic renderers audio listener) Fixed selecting villager not working correctly Fixed villager interaction events being always the same value Fixed villager interaction events bug where both had positive outcome while one had harmed the other Fixed relation value not chaning when villagers interact Fixed not generating npc traits correctly
New Content & Requested Features
▰▰▰▰▰▰▰▱▱▱ 70%
Added setting alpha maps of terrain Added generating terrain for exterior maps Added notes to interior map Added patroling enemies to interior maps Added different chest types to interior map Added generating second layer of interior to interior map Added new map type for interior maps Changed enemies of interior maps sometimes having weapons drawn Fixed enemies seeing player not working correctly in interior maps Fixed not hiding ui when using stealth ability
Assigning villagers / prisoners to key structures
This announcement was originally published by Dreameffect Entertainment on Steam on Jul 30, 2026.
Open the original on Steam