Future Version Update Preview

Thank you to all players who have tried the Demo of Dungeon Brawls. Since the start of the test, we sincerely apologize for any unsatisfactory experiences with the game. However, we have received a tremendous amount of feedback and suggestions from players! Every piece of feedback regarding gameplay has been recorded and will be considered for optimization as appropriate.
We are also very excited to announce that we plan to bring you brand new content and a version update during the Steam Next Fest on June 15th. The planned update content is as follows:
I. Difficulty Changes Added difficulties 1–5 (lowered the difficulty for beginners, added higher difficulties to give experienced players a sense of challenge). II. New Monster Mechanics Added new mechanics for monsters and bosses (e.g., boss affixes, aura affixes, etc.). III. New Bosses Added new dungeon bosses, available only at the highest difficulty (requires team coordination to challenge). IV. New Build Archetypes & Equipment
- Added new builds: Thorns/Reflect build, Shield build, Ailment (Status Effect) build, etc.
- Added new equipment, such as the Large Electric Hammer, etc.
V. New Hero
- Added a brand new hero.
VI. Other Details & Optimizations
- Localization / translation text issues.
- Custom frame rate locking functionality.
- Movement control optimization for smoother player operation (mouse movement now also supported).
- Optimized mis-touch issues with Artifacts and Relics.
- Optimized skill auto-cast functionality.
- Improved display of teammate names in online co-op.
- Added card dismantling and crafting system.
- Numerous issues reported by players.
Once again, thank you all for your support and love for the game. Please bear with us for any aspects of the game that are not yet ideal — we will optimize and address them as quickly as possible!
This announcement was originally published by Underground Cat on Steam on Jun 1, 2026.
Open the original on Steam