Dungeons of Eternity

Hardware Compatibility Fix

Othergate

Hello Explorers!

VR Hardware compatbility has been on the top of our list to fix since the Steam VR launch of Dungeons of Eternity. This small update addresses this issue, namely issues with controllers and orentiation of hands in-game. Othergate would like to thank the users who helped beta test these fixes!

Couple Notes:

If you used any community bindings for your controllers, you may want to switch back to the game defaults. Additionally, if you were testing any of the betas, you will want to switch back to the default live build.

If you'd like to manually adjust the angles, you can check the "adjust controller angles" settings menu.

[carousel autoadvance="true"] [/carousel]

Another feature worth noting is a new checkbox in the Graphic Settings menu to sync the framerate and physics updates. At launch, this was defaulted to ON, which results in smooth gameplay when running at framerate. However, this could lead to a "slow-mo" experience if not running at framerate, which happened for many reasons (hardware differences, graphics not tuned, eye buffers too large, etc.) We have defaulted this to OFF for Steam VR, but we recommend switching to ON and balancing your graphics settings for the smoothest experience !

Please refer to our Tuning Guide here: https://www.othergate.com/steamvr

That's not all... the small update also features other fixes, improvements, balancing tweaks. More detail on those features in a follow-up Dev Post coming soon.

This announcement was originally published by Othergate on Steam on Sep 20, 2025.

Open the original on Steam
Dungeons of Eternity

$29.99action-adventure · action-rpg

View game

More from Dungeons of Eternity

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News