Endless TD — Patch 0.5.1
Endless TD — Patch 0.5.1
PvP, Progression, & Major Systems Update
Patch 0.5.1 delivers a major competitive systems pass, progression improvements, new towers, and significant interface upgrades as Endless TD moves closer to launch.
PvP Ranked System
PvP Rankings & Competitive Tiers PvP progression now features a full rank structure.
View all ranks here: https://endlesstd.com/pvp-rankings
New PvP Rank Icons
• 20 unique rank icons unlockable through PvP progression
Expanded Rank Rewards
• Significantly more cosmetic unlocks for player experience progression
Animated Top-Tier Icons
Diamond, Master, and Grandmaster ranks now feature animated icons.
Improved Reward Previews
Rank rewards now display clearer visual previews in-game.
Progression & Post-Game Experience
New Post-Game XP Bar
Victory and defeat screens now include:
• Smooth XP fill animations • Multi-level rollover support • Level-up visual effects
Level-Up Celebrations
Enhanced visual sequences for level-ups and rank-ups.
Talent Constellation
Hex Node Talent Tree Implemented
The Talent Constellation system has been expanded with a full hex-node layout:
• New visual talent web structure • Clearer node relationships & progression paths • Improved readability of talent connections
Talent System Improvements
• More talents affect a wider range of towers • Improved multi-element scaling • Smarter talent visibility - tooltips now display which tower the talent will impact • New hotbar toggle to preview tower-specific talents for the tower selected
This update significantly improves long-term build planning and specialization clarity.
PvP Surrender System (2v2)
Team-Based Voting
• Surrendering now requires teammate approval
Improved Vote Handling
• Votes cancel on disconnect • Proper handling of declined votes • Correct forfeit detection
Matchmaking & Stability
Major improvements to PvP reliability:
• Better queue handling • Faster join failure recovery • Reduced connection edge cases • Improved re-queue behavior
PvP sessions should now feel noticeably more stable.
Lobby & Reconnect Improvements
Lobby Host Controls
• Hosts can now remove players
Slot Handling Refinements
• More consistent slot behavior • Clearer closed-slot visuals
Reconnect Flow Improvements
Improved handling of disconnect & rejoin scenarios.
Steam Authentication
Improved API stability to prevent rare login and verification stalls.
New Towers
Three new towers join the battlefield:
Abyssal Leviathan Expands water-focused build strategies.
Anathema Spire Introduces new tactical dynamics.
Brine Wraith Adds new elemental synergy options.
Each tower includes full animations and effects.
Player Upgrade Screen
Layout & Appearance Redesign
The Player Upgrade screen has been visually redesigned:
• Cleaner layout • Better visual hierarchy • Improved readability
Color Blind Mode
New selectable vision modes:
• Protanopia • Deuteranopia • Tritanopia
Designed to improve clarity across UI and combat visuals.
Tower Tooltip Improvements
Tooltips now clearly distinguish:
• Talent bonuses • Support bonuses • Upgrade bonuses
Improved stat readability during gameplay.
UI / UX Polish
Merge Glossary Enhancements
• Panel can now be minimized & moved
Talent Panel Refinements
• Improved filtering visuals • Better layout clarity • Enhanced scrolling behavior
Performance
Projectile Optimization
Improved projectile handling for smoother gameplay and reduced performance spikes.
General Improvements
• Stability enhancements • Profanity filter updates • Expanded achievement definitions
Patch 0.5.1 represents a major systems, progression, and polish update as Endless TD approaches launch.
More updates soon.
This announcement was originally published by INFINITE RETRY STUDIO on Steam on Feb 23, 2026.
Open the original on Steam