EXFIL

Update 433-CL2492

Tiny Leviathan

Build 0433-CL2492

Main branch

New

Game Master: add buttons to create mortar strikes, friendly NPC squad helicopter and alerts for NPCs Separate AI difficulty and AI amount settings. Difficulty has 5 levels and affects enemy attributes. These settings are now available in multiplayer: AI difficulty, AI force amount, AI damage multiplier, AI heli reinforcements. Previously some of them were only changeable in single player.

AI settings New system for how NPCs use doors. They could previously open them but now they plan their way through doorways better so expect to see them get into buildings more. Generally audited the indoor navigation in levels. Allow Ballistics Traces visualization in single player (previously only in Firing Range). In Gameplay settings.

GameMaster v1 and Ballistic traces in multi faction battle! (shift + P) to enter GameMaster

Edits & Tweaks

Most scopes no longer work with thermal goggles (can't pick up thermal emissions through glass. There's an actual Reaper IR scope available.) Add incoming sound for mortars

Fixes

When changing team in Ops, one player at random could end up on the wrong team

This announcement was originally published by Tiny Leviathan on Steam on Jul 3, 2026.

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EXFIL

$19.99co-op · early-access

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