Feed The Maw Demo Update v0.1.2
Added
- Gameplay: Added a new Walking SFX for Cocoling and Maskeleton
- Gameplay: Foods that requires multiple players to transport now no longer are able to be switched or saved in the hotbar
- Gameplay: New Tool Life Pipe. A blowgun that can heal other players
- Gameplay: Added a new SFX for shaking trees and when a fallen fruit hits a player
- Gameplay: Improve Death Cam System
- Gameplay: Added a pop-up notification: "Click [B] to check your island blessings" after interacting with the Ancestor's Statue
- Map: Added several new obstacles to the map
- Audio: Added the Ambience Volume slider
- Audio: Implemented SFX for the Reviving Altar
- Visuals: Added a Cracked Visual effect to the mask if players have died
Fixed
- Gameplay: Fixed an instance where Durians would damage the player if thrown directly at their own feet.
- Gameplay: Fixed a wrong key bind display during the tutorial
- Gameplay: Fixed a bug involving the mini catapult
- Gameplay: Fixed colliders involving mountains
- Gameplay: Fixed an issue with monster death. Their death ragdoll now will behave normally instead of getting pulled into oblivion
- Gameplay: Fixed a guidebook issue where clients are unable to pick up the guidebook
- Gameplay: Fixed the spear placement on third person. Players will now hold the spear how they're supposed to
- Gameplay: Fixed an issue where the Revive State did not reset. Players now respawn in the next round if they died previously, but without an extra life
- Gameplay: Fixed a bug with the Mini Catapult where players would suddenly launch into the sky or get stuck in the payload when two objects interacted simultaneously
- Gameplay: Fixed a sync issue where Waiting Players did not match the number of lit torches
- Gameplay: Fixed Narcolepsy logic. The HUD is now disabled and the camera can no longer be moved during the effect
- Map: Fixed FOV and FPS settings
- UI: Added an on-screen instruction for the [G] key to throw items. This was previously missing from the bottom-left info panel
- UI: Fixed a bug where hosting a Public Game incorrectly displayed "Private Game" in the title
- UI: Fixed a camera bug where the lobby failed to zoom in and the "Maw" disappeared after returning from a loss
- UI: Fixed three specific settings that appeared empty or incorrectly showed an "Option C" choice
This announcement was originally published by One Sunday on Steam on Feb 21, 2026.
Open the original on Steam