v0.79 Update Notice
Hello, this is the update announcement. We’ve raised the visual fidelity of combat and added new systems and arcade players.
Combat Improvements
Paladin & Hammerer 3-Hit Improvement
The 3-hit motion and hit effects have been newly adjusted. Impact has been strengthened, and visual feedback during consecutive attacks has been improved.
Hit/Received Attack Effects Added
When receiving a hit, a ping and hit effect appear around the character, making feedback during combat more clear.
Overall Combat Visual Effects Improved
Combat effects of certain classes and monsters have been improved, enhancing screen readability and immersion.
Equipment Description Improved
The description of perks attached to equipment has been realigned for better readability.
Arcade Mode Update
New Players Added
Two new arcade players have been added.
Name
Trait
Fatty
Max HP +25%. And for every 3 HP, attack increases by 1%. However, defense is fixed at 0%, movement speed -1, and dodge distance -50%.
Lucid
After dodging, the cooldown of a random skill is reduced by 1 second. After the dodge, for 3 seconds critical rate +20%, and the first attack within that 3 seconds deals +30% damage. However, HP -30%.
System Improvements
Oath System Added
A new Oath system has been added. By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition. Trials of the Oath
Oath
Effect
Gold Bonus
Stun Weakness
Stun Duration -50%
+8%
Wound Weakness
Wound Damage -40%
+8%
Knockdown Weakness
Knockdown/Airborne Damage -50%
+8%
Magic Weakness
Magic Damage -30%
+8%
Physical Weakness
Physical Damage -20%
+8%
Recovery Reduction
Heal/Leech -50%
+12%
Shield Reduction
Shield Effectiveness -50%
+12%
Bleed Weakness
Bleed Damage -50%
Critical Reduction
Critical Chance -25%
+8%
Gauge Reduction
Gauge Gain -50%
+12%
Barrier Weakness
Shield Value -2 on hit
+16%
Stamina Reduction
Stamina Recovery -25%
+8%
Cooldown Increase
Skill Cooldown +10%
+8%
Basic Attack Weakness
Basic Attack Damage -25%
+12%
Back Attack Weakness
Back Attack Damage -50%
+8%
Brand Weakness
Brand Damage -35%
+12%
Revive Delay
Revive Time +10s
+16%
Ultimate Weakness
Ultimate Damage -50%
+20%
HP Reduction
HP -30%
+20%
Time Shortened
Time Limit -25%
+20%
This announcement was originally published by 2oclocksoft on Steam on Nov 1, 2025.
Open the original on Steam