Final Knight

v0.79 Update Notice

2oclocksoft

Hello, this is the update announcement. We’ve raised the visual fidelity of combat and added new systems and arcade players.

Combat Improvements

Paladin & Hammerer 3-Hit Improvement

The 3-hit motion and hit effects have been newly adjusted. Impact has been strengthened, and visual feedback during consecutive attacks has been improved.

Hit/Received Attack Effects Added

When receiving a hit, a ping and hit effect appear around the character, making feedback during combat more clear.

Overall Combat Visual Effects Improved

Combat effects of certain classes and monsters have been improved, enhancing screen readability and immersion.

Equipment Description Improved

The description of perks attached to equipment has been realigned for better readability.

Arcade Mode Update

New Players Added

Two new arcade players have been added.

Name

Trait

Fatty

Max HP +25%. And for every 3 HP, attack increases by 1%. However, defense is fixed at 0%, movement speed -1, and dodge distance -50%.

Lucid

After dodging, the cooldown of a random skill is reduced by 1 second. After the dodge, for 3 seconds critical rate +20%, and the first attack within that 3 seconds deals +30% damage. However, HP -30%.

System Improvements

Oath System Added

A new Oath system has been added. By choosing specific conditions, you give up certain combat advantages in exchange for increased gold acquisition. Trials of the Oath

Oath

Effect

Gold Bonus

Stun Weakness

Stun Duration -50%

+8%

Wound Weakness

Wound Damage -40%

+8%

Knockdown Weakness

Knockdown/Airborne Damage -50%

+8%

Magic Weakness

Magic Damage -30%

+8%

Physical Weakness

Physical Damage -20%

+8%

Recovery Reduction

Heal/Leech -50%

+12%

Shield Reduction

Shield Effectiveness -50%

+12%

Bleed Weakness

Bleed Damage -50%

Critical Reduction

Critical Chance -25%

+8%

Gauge Reduction

Gauge Gain -50%

+12%

Barrier Weakness

Shield Value -2 on hit

+16%

Stamina Reduction

Stamina Recovery -25%

+8%

Cooldown Increase

Skill Cooldown +10%

+8%

Basic Attack Weakness

Basic Attack Damage -25%

+12%

Back Attack Weakness

Back Attack Damage -50%

+8%

Brand Weakness

Brand Damage -35%

+12%

Revive Delay

Revive Time +10s

+16%

Ultimate Weakness

Ultimate Damage -50%

+20%

HP Reduction

HP -30%

+20%

Time Shortened

Time Limit -25%

+20%

This announcement was originally published by 2oclocksoft on Steam on Nov 1, 2025.

Open the original on Steam
Final Knight

$8.39action-roguelike · action-rpg

View game

More from Final Knight

See more

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News