Update 2
I hope everyone is doing well & still enjoying the game. Today I am releasing the second update which progresses us through the early access roadmap. This release contains a host of bug fixes, some new game mode modifiers, a new map, and a new ability. Jump to the bottom once again for a tldr.
I have added a new map called 'Office', it can be used on all game modes except Hunter which will be getting a new map in the next update. This map has a more complex interior making the other game modes harder and has been added into the random map list selection.
There's 2 new modifiers, the first is for the KOTH game mode that was added in the last update, this makes the zones come in and out of existence quicker. The second is called Corbel in reference to my other game, this adds gnomes that run around the map as a distraction and can be selected on some game modes.
A new ability has also been added, this gives the players a shotgun. This can kill anyone in a small arc in-front of you instantly, so no need to get up as close to find your friends.
Finally there is UI updates that will help show “found” players, and asymmetric players. There is also some style changes to the UI to make it cleaner.
Feel free to drop any requests/feedback in the discussions or in the Discord .
TLDR - Features
Added the office map Added the Corbel modifier Added the KOTH quick zones modifier Added the shotgun ability Added the KOTH achievement Added various other achievements More UI improvements
Locked the host local if there are not enough local players Fixed display of ability and modifier text in game and on the menus Fixed display of ability and modifier text in game and on the menus Added highlights for the asymmetric players to the game (Hunter game mode)
Fixed font sharpness issues on resolutions below 720p Fixed missing characters in the Traditional Chinese translation Fixed issue with mouse input in the UI when a controller is paired Fixed aiming with a mouse giving the k&m player an advantage Fixed input connecting issues
No longer possible to connect and disconnect new players ouside of the first screen (local player setup) Added new messages about connecting players Fixed an issue where 'Y' instead of 'Q' was bound for disconnecting keyboard and mouse players Added Enter key (keyboard), space (keyboard), and start (controller) for connecting a player to the game
Many thanks,
NaR
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This announcement was originally published by Not A Robot Games on Steam on Jan 14, 2026.
Open the original on Steam