Update V 1.5
Character Reworks & Balance
- Sir Virtue Rework
- Reduced scaling but increased tankiness overall.
- Fixed a bug preventing Sir Virtue from gaining bonus damage from scaling.
- Radiant Virtue buffed with increased damage and range.
Dragon Deez
- Increased movement speed, damage, and rotation speed (buffed).
Crimson Current
- Increased damage, AOE size, and base projectile speed.
The Big Pull
- Reworked for better sustain, increased damage output.
Rocktagon
- Slightly reduced damage, but increased attack speed and projectile speed for higher total DPS.
New Content
- New Boss Map + Boss Enemy
- Cosmic Golem + UFO Spawners
- The Cosmic Golem fires 20 rockets at all players repeatedly while summoning UFOs.
Gold Goblin
- Runs away from players; killing it drops large amounts of gold.
Wandering Trader
- Spend gold to purchase items; prices increase with each purchase.
Three Brand-New Playable Maps
- Each map includes unique enemy types.
Totems, UI & Visibility
- Totems now use a full circular charge bar instead of percentage text for easier visibility.
- Added markers above all totems to help players locate them.
- Added player outlines through walls (for both teammates and yourself).
- Weapon Upgrade amounts are now much clearer when hovering over weapon stats in the TAB menu.
AI & Enemy Fixes
- Projectile AI no longer only targets the host — targeting is now correct.
- Fixed an issue that caused projectile enemies to soft lock and stop attacking.
- Lava boss no longer takes knockback.
- Fixed a bug causing boss drops to clip through the floor.
Co-op & Interaction Fixes
- Fixed an issue where connected clients couldn’t see weapon upgrades.
- Fixed an issue where pressing “E” twice on the portal could trigger double bosses.
- Same double-boss issue fixed for other interactables.
This announcement was originally published by StariStudios on Steam on Nov 24, 2025.
Open the original on Steam