Map Drawing Patch v1.0.16
Forsworn — Map Drawing Patch v1.0.16
Released on 9/15/2026
Show off your artistic skills on the world map! (and some more bug fixes)
New Features
- Map Drawing: Players can now draw on the map.
Quality of Life Improvements
- Endless Mode: The number of waves remaining now shows in the Objectives during each level
Bug Fixes
- Dark Necromancer in Endless Mode no longer attacks or summons minions on the turn he's summoned by reinforcements
- Dark Necromancer's death on his own turn no longer triggers a second turn for enemies
- Fixed an issue with enemies not evenly distributing their attacking focus amongst heroes when they spawn
- Fixed an issue where a hero spawns dead when reloading a save
- Panther's Death Grasp is now cleansed when visiting the crypt tomb in Act 3
- Patched Up (Soul Shard Bonus) now heals at the end of every Gauntlet level
- Added more color to the Eternal Prayer icon
- Equipping multiple Power Stones now properly stacks the damage bonus
- Titan's Might (item) now grants the correct Ultimate Charge when casting the 3 AP cost ability
- Suppressing Shot (Ranger) now correctly fires the second arrow at Tier 4
- Fixed a crash when auto-reviving heroes at the end of a level
- Fixed an issue with Vault (Ranger) double hitting enemies
- Fixed Fish Bones from permanently stacking damage bonus on Panther after each combat
- Fixed an issue with Eternal Prayer's buff being dispellable, resetting the stacks to 0
- Fixed some pathing on the Bandit King and Ogre King levels
- Staunch Defender (Knight) now properly Taunts enemies on Tier 4
- Fixed the Work the Farm option for the Orcish Farmer event (Act 2) to properly activate Patch 1.0.16a Fixes:
- Fixed an issue with multiple stacking buffs (Seeds of Strength, Eternal Prayer, etc.) from sometimes resetting its stacks mid combat
- Fixed an issue where Power Stone was exponentially stacking after each ability cast
- Fixed some Map Modifiers (ie. Grim Explosions) in Endless Mode that were triggering its effects multiple times
- Fixed an issue where players could equip items during combat
- Fixed an issue with Map Modifiers in Endless Mode granting less rewards than it promised it would
- Fixed some pathing in the Jailor level where players could fall through the floor
- Fixed some obstacles in the Arena Trio level (Act 2) to properly block projectile paths
- Shops no longer take into account hero Item Remembrances, which would prevent the item from showing up in drops and rewards
Balance Adjustments
- Purity Blessing (Paladin): Now grants a chance to dispel on start of turn, instead of guaranteeing the cleanse.
- Slowing Time (Map Modifier): Difficulty increased from Epic -> Legendary for Endless Gauntlet
- Light's Herald (Paladin Subclass): Increased each per-combat effect:
- Might: +2 damage -> +4 damage
- Wisdom: +1 AP -> +2 AP
- Resolve: Immunity against next attack -> Immunity for entire turn
This announcement was originally published by Resummon Studios LLC on Steam on Sep 16, 2026.
Open the original on Steam