Galatria

GALATRIA 6.0 — The biggest update yet: grab a friend, pick your Joystick

Hofmann Andreas

GALATRIA 6.0 — The biggest update yet: grab a friend, pick your difficulty, and bring a bomb.

Two New Game Modes

2-PLAYER VERSUS — Local split-screen race! Both pilots face the exact same waves side by side; the first to die loses. Press-fire ready-up, 3-2-1 countdown, winner/loser showdown, name entry and a dedicated versus scoreboard that keeps your rivalry on record.

2-PLAYER CO-OP— Two ships, one battlefield. Shared team score and shield charge, individual lives — and if your wingman goes down, your next power-up brings them right back. The run only ends when BOTH of you are out. Co-op runs get their own scoreboard.

[*]Player 2 flies the same ship in yellow. Second gamepad or shared keyboard — both work, and every pad button can be remapped per player (CONTROLS > GAMEPAD A / GAMEPAD B).

Choose Your Difficulty

Every start now asks how much you can take:

[list]

[*]EASY — "Daddy, can I play?" The classic ramp.

[*]NORMAL — "Every day's job." Stage 1 plays by stage-3 rules.

[*]HARD — "Bring it on!" Stage 1 plays by stage-5 rules.

[*]PRO — "I might need some diapers..." Stage 1 plays by stage-7 rules: triple lanes, kamikazes and a guarded, shielded boss right out of the gate.

Bosses, stage numbering and your starting ship stay untouched — the difficulty only turns up the heat. Higher risk, higher score.

The BOMB

[*]You launch every run with one bomb slung under your hull. Downed cruisers drop a fresh one (once per wave) — but you can only carry one.

[*]Trigger it and the music holds its breath: the bomb sails to the centre of the screen and detonates into an expanding warp ring that wipes every enemy shot, vaporises small ships, tears 50% off cruisers and rips the boss shield clean off.

[h2]Bosses Fight Back[/h2]

[*]nergy shields — every boss now raises a shield worth +50% of its hull. Watch it flare blue where your shots strike, then shatter it and go for the kill.

[*]Boss guards — from stage 7 the boss arrives with an escort of orbiting cruisers (up to six!). Strip the escort or fight through it.

[*] Kamikaze divers — from stage 6, wave survivors stop retreating and dive straight at you. Outfly them for seven seconds and they lose their nerve.

[*]From stage 11 the maze stays at its hardest layout — with a guaranteed hidden power-up for pilots who dare the detour.

[*]Beat a boss from stage 7 on and there's a 10% chance it coughs up a bonus power-up.

Speed Kills Pay

[*]The faster you drop a ship, the more it's worth — up to double points for instant kills.

[*]Chain rapid kills into streaks and the screen lets you know: FAST! at 10 in a row, SUPER! at 20.

33 New Achievements

From "Scrap Metal" to "Top of the Ladder": a full difficulty ladder for HARD and PRO pilots, bomb mastery, flawless-boss and streak challenges, versus and co-op trophies — 42 achievements in total.

Also in 6.0

Linux build with full Steam support.

[*]Massive optimisation: the download shrank from ~2 GB to under 450 MB.

[*]Smoother than ever on handhelds: all shaders pre-compile on the loading screen, so nothing stutters when the action starts.

[*]Post-boss pacing restored — wrecks drift clear of the screen before the next stage rolls in.

[*]Countless smaller fixes: Bluetooth controller detection, full-width play field in versus, remappable BOMB key, and more.

See you in stage 11, pilots.

This announcement was originally published by Hofmann Andreas on Steam on Jul 18, 2026.

Open the original on Steam
Galatria

$3.991980s · 3d

View game

Announcements come from each game's Steam news feed. ©2026 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries. slopranks is not affiliated with or endorsed by Valve. Steam News