Devlog Gameplay 2.0 part 4
Work on Gameplay 2.0 continues. Recently, we’ve completed and reworked several important systems:
- Finished the third phase of the hunt — players now need to free the ghost’s soul from the Chains of Hell and capture it
- Added a magic crossbow for capturing imps, the only creatures capable of affecting the infernal chains
- Completed the meta progression and four faculties
- Completely reworked the tutorial
- Added subtitles and voice-over to make learning easier and improve immersion in the lore
- Fully completed the new lobby
- Reworked the unique traits of Rank 1 ghosts
- Added gamepad support
- Improved network stability
- Added a system of perks, active abilities, and passive abilities
The game is gradually getting closer to how we want it to feel.
Stay tuned — the open playtest is coming soon!
This announcement was originally published by Renderise on Steam on Sep 10, 2026.
Open the original on Steam