Go! Go! Mister Chickums

Go! Go! Mister Chickums Update V1.0.144 is live!

com8com1 Software

Hi friends!

A little over a month after the launch of Go! Go! Mister Chickums , we’ve just released Update V1.0.144!

Thanks to your feedback, this patch fixes a bunch of bugs and improves the overall gameplay experience.

Here’s the full changelog:

Gameplay & Progression

  • Fixed an issue where achievements might not unlock or sync correctly with Steam.
  • Improved the achievement system overall. The game will now also automatically check for and unlock any missing achievements when starting the game.
  • Fixed a rare issue that could block object spawns in special cases, preventing certain items (such as the Giant Donut) from being collectable.
  • Defeated players no longer trigger damage feedback effects when being touched by enemies.
  • In co-op mode, defeated players are now revived after completing a level.
  • Fixed a rare issue where parts of the final boss were not properly reset after a game over.
  • Fixed a potential softlock that could occur if a co-op player was defeated at the exact moment the final boss was destroyed.
  • Fixed an issue where players could get stuck in the ground during the final boss fight.

Audio Fixes

  • Fixed an echo/reverb sound issue in one of the boss levels.
  • Corrected the background music in the first bonus stage.
  • Fixed an issue where the master volume setting could reset after loading a new level.

Miscellaneous

  • Adjusted enemy layering for improved visual clarity.
  • Added support for resizing the game window in windowed mode.

To resize the game window: Press Alt+Enter to switch to windowed mode, then right-click the title bar, select “Size”, and adjust the window using the arrow keys or mouse.

As always, we’d love to hear your feedback!

Happy score hunting!

- The com8com1 Team

This announcement was originally published by com8com1 Software on Steam on May 12, 2026.

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Go! Go! Mister Chickums

$9.992d-platformer · action

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