Hell of a Bullet week two update
Local multiplayer
You can now play in local multiplayer. You can mix local multiplayer + online. Both clients and host can have local players! Hope you add Hell of a Bullet to your game nights!
Challenge mode (preview)
You'll find a new game mode called challenge mode. This mode is like a small campaign for Hell of a Bullet, I've added 4 challenges, just to give you a taste for it. The full mode is still under development with a lot more of different gameplay options.
Hope this mode helps people to understand the mechanics better and also enjoy more things in a solo playthrough, buuuut you can play with your friends if you want!
Difficulty options
I want people to have fun with Hell of a Bullet, and while I designed to be frenetic and extremely quick, this ended up alienating some people. Because of this I added different difficulty options. The original one is called Intermediate. Feel free to change to beginner to practice a little bit! The difficulties change your life and your invincibility after hit time. Also... You can do the challenges in all 3 difficulties.
3 new modifiers
Break when shoot - you can't move while shooting! Auto acceleration - the ship moves where you are aiming automatically! Control inversion - the movement controls are inverted!
Phew...
This was a huge one, please report any problems you may find. Hopefully my QA was enough and nothing big happens. Thank you for your support and I'll honor my commitment to make Hell of a Bullet the best game it can possibly be!
Hey, but what's up with the total points appearing in the lobby now?!
Shhhhhh! There's a reason, but you'll need to wait a little longer before it's reveled.
This announcement was originally published by Headless Game Studio on Steam on Dec 12, 2025.
Open the original on Steam