Version Update 1.1.1

This update targets the biggest pain points so you can have more fun with zero stress!!
New feedback is always welcome — I’m quietly collecting all of it. I’m a solo dev, so progress might be slow, but I’ll keep polishing everything bit by bit!!
Thank you all — you’re the ones making this game better!!
Experience Optimization:
- Added a "First Day Infinite Refresh" feature, allowing players who want to customize their starting build to enable it based on their personal playstyle.
- In multiplayer Endless Mode, the end button now also displays a confirmation pop-up, so two players won't accidentally end the game together by mistake!
- Restructured the UI layout of the Battle Settings, making each function clearer and easier to navigate.
Bug Fixes:
- Fixed various known issues.
Performance Optimization:
- Optimized the infinite-loop trigger effect of the Ice Staff and Cataclysm Cannon — the Ice Staff will no longer cause infinite lag when the Magician class is specialized as "Card Master."
Difficulty Adjustments:
- Increased the charge-up time for all minor enemies' charges by 0.5 seconds.
- Further reduced the movement speed of spearmen in Chapter 2.
This announcement was originally published by NiaoWu Studio on Steam on Aug 25, 2026.
Open the original on Steam