Infinite Backrooms - Weekly Update - September 07, 2026

Hi Everyone,
Sorry for being late with the updates. I had some personal issues over the past few weeks, but here's what's new this week. Creative Mode
- New: double-tap Space to fly/noclip through walls, ceilings, and floors at 2x run speed; immortal, no stat drain while active. Hold Ctrl while flying to further increase fly speed.
- All levels now count as unlocked for elevator fast-travel while in Creative Mode.
Downed & Crawling System
- Downed players can now crawl instead of lying fully static.
- Bleed-out timer fixed to the intended 3 minutes (was accidentally set to 30 seconds); added a hold-SPACE-3s give-up option with visible bar feedback.
Entities & Difficulty
- Bacteria: Investigating speed reduced from 6 to 5 m/s (it was outrunning the player's own sprint).
Map Generation & Advanced Options
- New Advanced Custom Options panel: illumination mode, necessities, monster toggles, exit probability, and more.
- New Map Generation Settings panel: custom chunk/load-distance setup.
Video Settings
- New Brightness slider and Fog control.
- New anti-aliasing option (Off/FXAA/SMAA/TAA), applied per-camera.
Feel free to suggest any new features or report bugs. Thanks,
This announcement was originally published by ww_azevedo on Steam on Sep 7, 2026.
Open the original on Steam