Item Shop Simulator

0.5 - The Path

Gnoll King Games

-0.5- The Path

- 13 bosses, with a big health bar and a simple mechanic or two each

- shop rank: upgrade your weight limit, customer capacity, and checkout coin space as you advance in rank

- main quest up to 19 steps from 5

- random and static events - a plague might raise the value of fresh food, a bountiful harvest might decrease it. on new year's eve, everyone wants booze. and so on

- town overview tab: see average job preparation, hunger/thirst, fulfilment by category of needs, etc

- you can interact with shipping crates to teleport them home on a delay

- rebalance defence and speed reduction of armour, scale up armour size for bigger people

- new player/customer forms: demon, bugbear, djinn

- new staff type: sweeper (takes empty crates to bin)

- improved porter behaviour

- added new npc jobs, rebalanced needs

- several new items, mostly filling out the repair, labour and gathering tool categories.

- new art for delivery depot

- optimisation (should hopefully run significantly better on lower end rigs, let me know). as a result of this hosues have been temporarily reduced to cubes - this will change.

-bugfixes, most notably the npcs dropping all their bought items behind their houses like rats

- ui sounds, sale completed sound and notification

Enjoy!

This announcement was originally published by Gnoll King Games on Steam on Feb 19, 2026.

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Item Shop Simulator

$11.99base-building · early-access

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