0.5 - The Path
-0.5- The Path
- 13 bosses, with a big health bar and a simple mechanic or two each
- shop rank: upgrade your weight limit, customer capacity, and checkout coin space as you advance in rank
- main quest up to 19 steps from 5
- random and static events - a plague might raise the value of fresh food, a bountiful harvest might decrease it. on new year's eve, everyone wants booze. and so on
- town overview tab: see average job preparation, hunger/thirst, fulfilment by category of needs, etc
- you can interact with shipping crates to teleport them home on a delay
- rebalance defence and speed reduction of armour, scale up armour size for bigger people
- new player/customer forms: demon, bugbear, djinn
- new staff type: sweeper (takes empty crates to bin)
- improved porter behaviour
- added new npc jobs, rebalanced needs
- several new items, mostly filling out the repair, labour and gathering tool categories.
- new art for delivery depot
- optimisation (should hopefully run significantly better on lower end rigs, let me know). as a result of this hosues have been temporarily reduced to cubes - this will change.
-bugfixes, most notably the npcs dropping all their bought items behind their houses like rats
- ui sounds, sale completed sound and notification
Enjoy!
This announcement was originally published by Gnoll King Games on Steam on Feb 19, 2026.
Open the original on Steam