Knights of Honor II Beta Patch Notes
Game ver. 1.6.0b3, 03-Nov -2023
Build version 31750
Bugfixes and changes
- Added translations - Fixed text bug: replaced "+0.5 gold per worker" with "+100% gold from population" in Scutage tooltip - Fixed text bug: "Castle" instead of "Keep" - Fixed ConvertVassalReligionAction counting the wrong type of religions for neighbors penalty - Fixed a bug that when stacking too many negative modifiers, chances for a successful action would go up instead of being 0 - Vassals will now accept almost any province if offered - Halved the time required for the 3 Declare Vassal Action - Made all Vassal Actions require the king to not be leading an army - Starting wars created at the start of a campaign now have -75% chance to be declared against a vassal (reduces the Demand Sovereign Defend messages at the start of the game) - Made AI more hesitant to attack vassals with strong sovereigns - Added DemandSovereignDefend message that auto-triggers when someone attacks a vassal (With this message the vassal requests the aid of the sovereign, or the sovereign faces crown authority, relations and opinions penalties) - Added a siege weapon to mercenary armies including the necessary UI - Fixed Papal States being able to form Italy - Fixed Vassal Provinces being instantly religiously converted - Fixed bug where scutages would join their sovereign’s offensive wars - Made marches way more likely to support their sovereign in offensive wars
This announcement was originally published by Black Sea Games on Steam on Nov 3, 2023.
Open the original on Steam