Pride & Accomplishment
Hello everyone! This is one of the last updates before the game leaves Early Access, so I wanted to get it out asap to discover any bugs that might happen with the new achievements!
Okay I'll tell you more later, I'm super busy getting the game ready!
- Roope
Patchnotes:
v0.56
All Episodes:
- Added achievements and made the replicator have items according to accomplished tasks - Added a “loading” icon when you restart or go back to the hub from pause menu - Fixed the players hitting their own worn masks when thrown - Fixed the edible items not having an effect on the player - Burned items appear sliiightly less darker
Hub:
- Fixed the third episode save deletion not appearing if you have “merely” beaten the episode
Episode 1:
- The enemies shouldn’t hesitate to pick up the kids anymore, at least not as long - Fixed the problem with enemies stopping following you when using the same set of stairs - Tried a thing for the bathroom that should allow the enemies more room to get out of there. - Another fix for the enemies weapons not being able to be picked up in certain situations - Fixed a lot of the item sprites appearing over the lake when thrown in - Fixed the issues with the microwave - The bucket now gets filled with water in the lake - Made it so the mop doesn’t fill the bucket with water when hit - The messy areas in the kitchen now take two hits to clean - Fixed the typewriter sprite not appearing correctly when still on the table - Added a sound effect for the toy chest - Fixed player characters being able to be thrown against the statue that has already been placed in the cellar
Episode 2:
- Tried a fix for “that big green ghost” attacking you when he appears in a room - “That big green ghost” now has a censor bar on “THAT big green thing” - Fixed the elevator sprite disappearing at the bottom floor when “that big green ghost” is out there - Reduced the amount of particle effects in the blood elevators - Added a rumbling sound effect when the hotel starts to collapse - More general optimisation - Fixed the luggage trolleys sprites not showing correctly when destroyed by the cosplayers - Another try to add a delay the bikers instant melee attacks
Episode 3:
- Made it more clear when you have washed the dishes enough - Added a censoring sheet for when the rooster and the dog meet… - Fixed the towtruck drivers sprite to represent the current dad design - Fixed the gifts being indestructible in the bonus
Episode 4:
- Added Frank - Made the melee weapons actually get destroyed when worn down - FINALLY fixed the tent and cargo interiors not working - Fixed an issue with the fiends that may have caused slowdown - Fixed an issue with enemy weapons not being pickable when they throw them away
This announcement was originally published by Roope Tamminen on Steam on Oct 4, 2023.
Open the original on Steam