Level Zero: Extraction

Level Zero: Extraction 1.0 Is Now Available | Map №3: Space Station

Doghowl Games

What's new in v1.0

New map: Space Station

A big three-layered map with loot & events ↓

Revamped the Caves of Turion map as a "battle royale-like" experience

Here's a list of changes:

The main elevator can only extract three Mercs; as the session approaches its end, the elevator can't be called;

Two additional solo exits that are one-time only;

Better loot;

A ring of erosion starts moving toward the central elevator 10 minutes into the session;

Aliens are immune to ring of erosion damage.

A "Mercs Only" mode

This is a separate optional mode for Mercs only. It offers a more forgiving experience without Alien Monsters, but the loot is of a slightly lower tier.

OTHER CHANGES:

Final screen UI rework :

Causes of death;

Names of all the people in the lobby with more details about what happened to them during the session;

An ability to add friends.

New skin attribution system : Skins are now obtainable through achievement-style goals and are never reset after completion.

New Alien Monster feature: Cocoons . When playing as an Alien, wrap a dead Merc in a cocoon; if it stays intact until the end of the session, you get a share of the loot that the Merc was carrying.

New weapon: Sniper rifle ↓

New grenades: Gas, UV Flashbang ↓

Revised economy with faster progression

Steam Friends through in-game UI . You can add other players as friends during a session—a pop-up will appear above them.

Matchmaking update : Locked regions. If you choose a region, you will only look for games in that region.

Various UI & UX Improvements

SERVER WIPE

The progress, including your stash, trader reputation, and Merc/Alien Monster levels, has been reset. Unique cosmetic skins remain in your inventory.

The skin acquisition system has been changed to provide permanent gains upon completing a challenge. This means that any skins earned will not be affected by wipes from now on, and will remain in your inventory .

Here's a detailed list of balance patch notes for this update (expand to read):

[expand type=details expanded=false] General Changes:

Added matchmaking lock for the 1.0 release to provide better latency, matching players in specific regions without expanding matchmaking to other regions.

Research Facility Changes:

Increased the amount and chance of weapon spawns in the warehouse and airdrops.

Caves of Turion Changes:

The central elevator is no longer called but instead arrives on a timer and leaves 2 minutes after arriving. Max capacity: 3 mercs;

The bore exit can only extract 1 merc per match;

The Grappling Hook exit can only extract 1 merc per match;

The solo elevator can only extract 1 merc per match;

The loot quality on Caves of Turion has been increased.

Merc Changes:

Reduced prices for items and weapons;

Headshot multiplier has been reduced from x3 to x2 against mercs;

Rebalanced damage for all weapons according to the new headshot multiplier;

Added a distinct sound for headshots;

The starter kit weapon changed to FoxFive;

Increased recoil for most of the weapons by 20-30% (reverted recoil changes);

Reduced the amount of stamina it takes for a melee attack for both one-handed and two-handed melee weapons;

Reduced the damage of marksmanship rifles;

Removed icons of card printers from the holo map when they’re active;

New item: Gas Grenade, working as a perfect mix between smoke grenade and alien’s acid cloud ability;

New item: UV Flashbang. It doesn't blind mercs, but it will do heavy damage to aliens close to the explosion.

[/expand]

Level Zero: Extraction is 35% off until February 9th :

https://store.steampowered.com/app/1456940/Level_Zero_Extraction/

This announcement was originally published by Doghowl Games on Steam on Jan 29, 2025.

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Level Zero: Extraction

$19.99aliens · extraction-shooter

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