Welcome to the First Multiplayer Test!
Welcome to the first multiplayer test!
This test is free and part of the base game, so there is no extra download required to take part.
The main goal of this test is to work on getting everything properly synced between players, so everyone can experience the match together and see events happening at the same time.
How Multiplayer Works
- Each lobby can have a maximum of 4 players.
- The host is the “King” of the lobby.
- If the host leaves the lobby, all players should be returned to the main menu.
Multiplayer naturally comes with its own set of problems and challenges. If something works perfectly in singleplayer, it doesn't necessarily mean it will work perfectly or be synced correctly in multiplayer.
Please keep this in mind while taking part in the test. You may run into bugs, things behaving strangely, or features that aren't quite working as intended yet.
Feedback Is Really Appreciated
If you encounter any bugs, strange behaviour, or anything that feels out of sync, please leave feedback and let me know what happened.
Your feedback will help a lot with improving the multiplayer experience and getting everything working properly.
Thank you all for playing, and welcome to the first multiplayer test!
— The Dev
This announcement was originally published by Disco Entertainment Studio on Steam on Aug 14, 2026.
Open the original on Steam