First Dev Log: One Month of Lunars
Month One of Lunars
Hard to believe it's already been a month since Lunars launched.
A month of awesome feedback, bug fixes, and experience improvements. Thank you to everyone who has been playing, streaming, and sending bug reports and feedback. It helps a lot while we continue growing and polishing the game.
Here's a look at what's been happening. As always, looking forward to your thoughts and feedback. Let us know on our Discord !
New Outfits
We've added several new outfits including a special Year of the Horse outfit to celebrate the Lunar New Year. Happy Lunar New Year!
We've also added new base outfit colours for all zodiacs and updated several existing skins.
Weaver's Mooncake Shop Is Open
Weaver's shop is now open and where you can trade Mooncakes for outfits and cosmetics! Let us know your ideas on our Discord !
New Minigames in the Works
We've been working on new minigames and experimenting with different mechanics. Some are closer to completion (sneak peeks below).
Looking forward to playtesting these and more soon. Stay tuned for more details!
Improvements
We've made a number of improvements based on player feedback:
Pipe Dash pipes widened slightly to improve movement Faster post-minigame result animations Smoother transitions on the minigame page Reduced stutter in minigame preview videos Swingermon network and loading optimisations Added swing dampening in Swingermon to reduce extreme launches Sugar Rush door randomisation improved Added missing sound effects to several minigames Added an EXP panel in the main menu showing EXP gained after matches
Bug Fixes and Stability Updates
Bug fixes and Stability has been our main focus this month as we address reported issues:
Fixed rare freezes at the end of minigames Fixed cases where EXP was not granted after matches Fixed incorrect level, Mooncakes, and Battle Pass information showing when loading the game Fixed host migration issues that could cause the lobby to hang after matches Fixed players getting stuck in the lobby after host migration Fixed rejoining not working in Sugar Bombers Fixed loading issues between minigames that could trap players on the Game Time screen Fixed a crash caused by conflicts with some streaming software Fixed an issue where the game could get stuck if a player disconnected while a minigame was loading Fixed board spots sometimes skipping prediction or item spots Fixed Chance Spots not triggering after purchasing a Jade Fixed Bonus Jades remaining enabled when disabled Fixed EXP visuals incorrectly showing 0 EXP Fixed cosmetic item positioning issues Fixed some cosmetic items not being assigned when clicked Fixed UI input carrying over into the EXP results page Fixed UI input issues on the minigame page Fixed Battle Pass rewards not appearing in Customization after being earned Fixed Battle Pass final reward displaying incorrectly Fixed blank blue or black screen in some minigames Fixed white screen issue in the tank minigame Fixed random jitter on board spots at the end of turns Fixed players falling through the ground in Sugar Rush when diving between areas Fixed AI not moving in Sugar Rush Fixed Boom Run allowing players to move before the game started Fixed team minigames freezing when the player count was odd Fixed incorrect colours shown for Zodiac names Cleaned up unnecessary board particle objects
What's Next...
We're continuing to polish Lunars and experiment with new minigames, board events, cosmetics, and gameplay improvements. As always, looking forward to hearing your thoughts and feedback!
Thanks again to everyone playing, streaming, and sharing feedback. You are helping us make the game better with every update.
More to come! Stay tuned
~Anubis Arts
This announcement was originally published by Anubis Arts on Steam on Mar 5, 2026.
Open the original on Steam